A community-driven source for post-production information
April 23, 2021, 08:19 AM
Tech giant’s conference program will examine the future and boundaries of animation and VFX: the latest developments in USD; retopology tools for 3ds Max; Bifrost for Maya for visual programming; and remote studio collaboration with Shotgun.#autodesk#shotgun#fmx#bifrost#retopology
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.
Editor Sam Rice Edwards joins us from the UK to discuss his work on the Youtube documentary Life In ...
Gordon sits down with Marco Capalbo to discuss editing for Werner Herzog and crafting Fireball: Visi...
© 2007-2021 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.