A community-driven source for post-production information
August 31, 2017, 11:19 AM
Fire Without Smoke created the logo, key art, and uprezzed the in game ship models to create higher polycount assets to be used in the trailer. Check out a breakdown of the composites for this space based arcade/sim shooter.#vfx breakdown#videogames#vfx breakdowns#fire without smoke
May 25, 2017, 10:01 AM
Real Time UK completed the cinematic trailer work for Dreadnought, the combat simulator developed by Yager Development.#vfx breakdown#videogames#vfx breakdowns#cinematics#dreadnought#real time uk
March 10, 2017, 08:43 AM
They discuss how they moved from concept art to finished visuals, Interestingly they used Blender and called it “Pretty Damn Great”.#vfx#vfx breakdown#videogames
Cindy Mollo sits down to discuss the editing of Ozark.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
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