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March 8, 2013, 5:44 am
The beauty of Apple Final Cut Pro X is in its power to organize media. When editors take advantage of these tools, FCP X can prove to be a very fast way to cut. I've covered some of these concepts in previous posts on
June 11, 2016, 5:12 am
Editing is a craft that each editor approaches with similarities and differences in style and technique. If you follow my editor interviews or those at Steve Hullfish’s Art of the Cut series, then you know that most of the top editors are more than willing to share how they do things. This post will go […]
June 4, 2016, 1:40 pm
As 2010 closed, I wrote a post about Final Cut Studio as the center of a boutique post production workflow. A lot has changed since then, but that approach is still valid and a number of companies can fill those shoes. In each case, rather than be the complete, self-contained tool, the editing application becomes […]
May 31, 2016, 7:17 pm
The annual National Association of Broadcasters convention and equipment show – aka The NAB Show – is one of Las Vegas’ biggest. Typically about 100,000 folks officially attend the April ritual, including actual NAB members, along with a much larger group of production and post professionals there to check out the gear and attend the […]
May 21, 2016, 6:12 pm
Not all editing is done in comfy edit suites with powerful workstations. Many film editors cut on location for part of the film. Plenty of other editors make their living on the corporate circuit cutting convention and conference highlights, “happy faces” videos, and recaps for social media. If you are one of the latter group, […]
May 13, 2016, 9:15 am
Adobe Premiere Pro CC is the heir apparent editing application for many editors. In order to make your transition easier, I’ve compiled a series of links to various official and unofficial resources, including Adobe sites, forums, YouTube videos, training resources, and various blog posts. This list is by no means all that’s out there, but […]
May 7, 2016, 9:04 am
In the last post I questioned the visual value of 4K. However, it’s inevitable that more and more distributors will be asking for 4K deliverables, so you might as well start planning how you are going to achieve that. There are certainly plenty of demos showing how easy it is to edit 4K content and […]
April 29, 2016, 3:43 pm
Lately I’ve done a lot of looking at 4K content. Not only was 4K all over the place at NAB in Las Vegas, but I’ve also had to provide some 4K deliverables on client projects. This has meant a much closer examination of the 4K image than in the past. First, let’s define 4K. Typically […]
April 25, 2016, 7:23 pm
One of the things to do in the week after NAB is to scour the internet to pick up those gems I might have missed at the show. I was curious to run across a blurb at RedShark News about a prestigious design award picked up by Blackmagic Design. Anyone in this industry who’s been […]
April 18, 2016, 11:48 am
When Apple transitioned its Final Cut Pro product family from Final Cut Studio to Final Cut Pro X, Motion 5, and Compressor 4, it lost a number of features that editors really liked. Some of these “missing” features show up as consistent and reoccurring requests on various wish lists. One of the most popular is […]
April 9, 2016, 9:06 am
It’s often the little things that improve your editing workflow. Here are a few quick items that can expand your editing arsenal. Hawaiki Super Dissolve The classical approach to editing transitions suggests that all you need is a cut and a dissolve. Given how often most editors use a dissolve transition, it’s amazing that few […]
Gordon Burkell sits down to discuss Selina MacArthur's Emmy nominated work on Black Mirror's USS Callister.
Gordon Burkell sits down with Beth Morgan to discuss the costume design for GLOW.
Gordon Burkell sits down with Tanya Swerling to discuss her work on the show GLOW.
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