September 23, 2015, 05:01 AM
http://cgvilla.com/2015/09/23/animation-sculpt-fix...
Here is an introduction to creating corrective blendshapes for Animators to improve the deformation of their rigs, on a shot by shot basis. There are a few tools that let you do this, but Joe is using SHAPES.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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