It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 5, 2017, 09:37 AM
http://www.artofvfx.com/oasis-vfx-breakdown-by-uni...
Nice VFX Breakdown by Union VFX about their work on the AmazonPrime pilot of OASIS...
April 5, 2017, 08:57 AM
http://theangryvideoguy.com/index.php/2017/04/05/c...
Newly released "Pseudo Effect Maker" allows artists to create custom effect controllers to drive your expressions in a friendly GUI interface. You’re not replacing standard effects, just tidying up your custom controllers to drive them. See how it works with the getting started tutorial
#after effects#plugins#adobe after effects#scriptsApril 5, 2017, 07:10 AM
http://www.digitalproductionbuzz.com/2017/04/trans...
GUESTS Jim Cummings, Animation Voice Actor, IMDB Edd Hall, Announcer/Voiceover Artist, IMDB Robert Noone, Rental Manager, Location Sound Corp Zack Allen, Production Sound Mixer, Soundgeek Productions Michael Kammes, Director of Technology, Key Code Media James DeRuvo, Film and Technology Reporter, DoddleNEWS The post Transcript: Digital Production Buzz- April 6, 2017 appeared first on Digital Production BuZZ.
April 5, 2017, 07:09 AM
http://www.redsharknews.com/production/item/4482-l...
RED has just released a showreel with some gorgeous-looking greater-than-4K footage. REDShowreelFootage
April 5, 2017, 07:08 AM
http://leancrew.com/all-this/2017/04/rethinking-ap...
After the shock of John Gruber’s early-morning tweet and post wore off, I took to Twitter to poke fun at Phil Schiller and his ass:
April 5, 2017, 07:08 AM
https://www.asoundeffect.com/game-audio-future-ben...
Senior audio director/sound designer Ben Minto at EA DICE in Stockholm, Sweden has spent the last 10 years working on their AAA-game franchises like Battlefield and Star Wars Battlefront. The audio team at DICE has won several awards for their sound work, most recently the 2017 D.I.C.E. award for Outstanding Achievement in Sound Design on Battlefield 1. And the year before, they won that D.I.C.E. award for their sound design on Star Wars: Battlefront.
April 4, 2017, 06:48 PM
https://fxfactory.com/blog/effects-2/videodenoise-...
Automatically remove grainy noise from video using simple, easy controls.
April 4, 2017, 06:48 PM
http://lesterbanks.com/2017/04/optimize-parameters...
Mocha Pro has a few bells and whistles that bundled versions don’t offer. One of them is the remove module, a tool that lets you easily set up the standard VFX work of removing elements The Post How To Optimize Parameters for Mocha’s Remove Module originally appeared and published on %%BLOGLINK%,by lesterbanks
April 4, 2017, 06:47 PM
https://journaldunemonteuse.wordpress.com/2017/04/...
LA MONTEUSE Il me faut des plans pour habiller la séquence ! Je l’habille légèrement ? Elle risque de paraître « dénudée »… mais ça peut avoir sa force. Quelques plans, juste pour lier. Si je l’habille de trop, ça va se … Lire la suite →
April 4, 2017, 12:24 PM
http://www.postmagazine.com/Press-Center/Daily-New...
MADRID, SPAIN — SGO (www.sgo.es) is drawing from its established Mistika technology to introduce new pipeline tools that will be more accessible to the post community as a whole. The company’s Mistika system, which began development back in 1996 and first appeared as a product in 2001, is an all-in-one, Linux-based post production solution capable of performing editing, compositing, color grading, 3D, VR and finishing. At NAB, SGO is “slicing” the system into tools that address diffe...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.