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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Free Uber Delay Effector - Cinema 4D

January 22, 2014, 10:50 AM

http://lesterbanks.com/2014/01/free-uber-delay-eff...

Über Delay Effector is brought to you by Eyedesyn’s multi-Emmy winning freelance 3D/motion graphic artist EJ Hassenfratz and collaborator Charles Rowland (@ragingclaw) and Donovan Keith (@dskeith). With the new (and free) plugin for Cinema 4D, you are able to go beyond the limits of choosing a single delay mode for the Delay Effector, the Über Delay will let you apply all three delay modes at once.

Trouble Brewing

January 22, 2014, 05:57 AM

http://vfxsoldier.wordpress.com/2014/01/21/trouble...

I just returned from my trips to NY and SF. I’ll have a post up about the meetings but first I wanted to give a few thoughts of some recent trouble brewing in the VFX industry.

Maya BlendShape Editing Tool

January 21, 2014, 02:42 PM

http://lesterbanks.com/2014/01/maya-shapes-blendsh...

SHAPES BlendShape editing tool speeds up creating and Editing Blend Shapes and Corrective Shapes in Autodesk Maya

Adobe Announces 3D Printing in Photoshop CC

January 21, 2014, 11:06 AM

http://www.premiumbeat.com/blog/adobe-announces-3d...

Adobe introduces new features to Photoshop, including highly anticipated 3D printing functionality.

How Videogames Changed the World (2013)

January 21, 2014, 06:00 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“Games have infiltrated popular culture and fundamentally changed the way we interact with the world. Yes, really.” — Charlie Brooker Press Start! Relive those gleeful afternoons of yesteryear spe...

Can Gravity Grab the Oscar Gold?

January 17, 2014, 11:05 AM

http://www.tgdaily.com/games-and-entertainment-fea...

The Academy Awards were announced early on January 16, and the movies that won the most nominations were Gravity and American Hustle. There’s already been backlashes against both movies, with some considering them over-rated, but the Motion Picture Academy sure didn’t think so, giving ten nominations to each.

PROMETHEUS: Vincent Cirelli – VFX Supervisor

January 17, 2014, 11:04 AM

http://www.artofvfx.com/?p=2740

Last week, Vincent Cirelli and his team at Luma Pictures spoke about their work for THE AVENGERS. This time, they explain their involvement on the movie that marks the return to SF for Ridley Scott: PROMETHEUS.

Facing the Future

January 14, 2014, 02:48 PM

http://www.cgw.com/Publications/CGW/2013/Volume-36...

For many years, CG artists and animators have tried to reproduce human faces digitally and to produce creatures with human emotions that play across their faces. Those with a keen eye for detail have painstakingly copied expressions frame by frame from video onto digital characters. And for many years, CG scientists have helped make that task easier and faster by creating camera- and sensor-based systems that capture, with various degrees of accuracy and artistry, human faces in motion – thus,...

MEL Tip 005: Toggle Booleans

January 14, 2014, 11:14 AM

http://www.tdhendrix.com/mel-tip-005-toggle-boolea...

In this video I explain what a boolean data type is and how to easily toggle them on or off.

RE:Vision Effects Announces DE:Flicker for AE

January 14, 2014, 05:39 AM

http://www.awn.com/news/revision-effects-announces...

RE:Vision Effects announces DE:Flicker, a new plug-in for Adobe After Effects to smooth out flickers and artifacts when shooting high frame rate or timelapse video.

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