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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Avid’s Brave New World

April 8, 2018, 02:40 PM

https://www.redsharknews.com/post/item/5392-avid...

Avid’s press conference is vast, brash and booming. In with the press was a very large part of the Avid Customer Association, which added whooping and cheering to the generally noisy and enthusiastic reaction to the presentation.

The New Mac Pro What the Future Holds in 2019

April 6, 2018, 04:21 AM

https://www.macworld.com/article/3268165/macs/the-...

Exactly a year after Apple called a bunch of reporters to its headquarters to talk about the future of its professional-level Macs, the company is once again putting its stake in the ground. In an interview with TechCrunch’s Matthew Panzarino, several Apple executives have laid out the thinking behind the as-yet-unannounced Mac Pro, which is expected to debut in 2019.

Classic Animation Revisited: City Paradise

April 4, 2018, 09:12 AM

https://www.awn.com/animationworld/keep-it-motion-...

Cultural or social alienation comes in many forms and shapes. We’ve probably all experienced some degree of alienation at some point in our lives. That feeling of being overwhelmed by seemingly strange and unrecognizable landscapes, faces, languages. We usually associated with arriving in a new country, but similar experiences can be had in our everyday lives, whether arriving at a new school or job... hell, for some any social event (for me, it’s parties) can have the same effect. Really, a...

What's new in Assimilate Scratch Version 9?

April 4, 2018, 08:05 AM

https://jonnyelwyn.co.uk/film-and-video-editing/wh...

Check out all the new features in Assimilate Scratch version 9, which is available as a public beta right now. The all new UI makes it much for accessible for first time users!

#post production#assimilate scratch#colour grading#scratch v9
Neyrinck Releases update on Support for Pro Contro

April 4, 2018, 05:17 AM

https://www.pro-tools-expert.com/home-page/2018/4/...

Last month Paul Neyrinck got in touch to tell us that he is undertaking some R&D looking at possible new features to V-Control Pro that would provide support for legacy control surfaces like the Pro Control and Control 24 with Pro Tools 11 and above as well as other DAWs. We asked if you would complete a short survey and Paul has now announced the outcome of the survey and how he plans to move forward.

NCam's Augmented Reality speeds up TV production

April 4, 2018, 05:17 AM

https://www.redsharknews.com/vr_and_ar/item/5375-n...

With NAB just around the corner, it’s looking like one area of technology that’s breaking through into mainstream importance is the use of computer gaming engines (like Unreal and Unity) to create photorealistic virtual objects and scenery in real time.

Pasting Automation of Different types in Pro Tools

April 4, 2018, 05:16 AM

https://www.pro-tools-expert.com/home-page/2018/02...

In this free video tutorial, you will see how, with some restrictions, it is possible to paste between automation playlists in Pro Tools.

Adobe's AI will automatically color-match shots in

April 4, 2018, 05:16 AM

https://www.engadget.com/2018/04/04/adobe-premiere...

At NAB 2018, Adobe has announced that the Sensei AI used in Photoshop and Lightroom have come to its Premiere Pro CC editing app. The first tool, Color Match, takes a lot of tedium out an edit. Even when filmmakers are careful, hues and tones can vary from shot to shot, so editors usually have to do a laborious color correction. All you have to do is tweak one shot just the way you want it, and Color Match will apply them to your other shots as editable color adjustments. That way, if it's still...

4 Ways A Space Odyssey Changed VFX

April 4, 2018, 05:15 AM

http://www.vulture.com/2018/04/4-ways-2001-a-space...

Four key engineering and cinematographic techniques helped Stanley Kubrick create a depiction of space in 2001: A Space Odyssey that still feels real half a century after the film’s release. These techniques also inspired countless films that came after Kubrick’s masterpiece.

Blackmagic's Fusion System used for Lifetime Movie

April 3, 2018, 09:45 AM

https://www.tvtechnology.com/equipment/blackmagics...

CHICAGO—When it came to bringing my latest project—the thriller film “My Daughter Was Stolen,” which premiered on the Lifetime Movie Network March 9 after a run in select theaters—to life, I knew I could rely on Blackmagic Design for my production and post-production needs.

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