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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Motionographer Elements of Design

July 5, 2014, 07:46 AM

http://motionographer.com/2014/07/04/elements-of-d...

Matt Greenwood’s buttery smooth “Elements of Design” is a high-speed buffet of some key concepts behind motion graphic design. I’d love to try it as a four course meal.

Chris Nolan: “I never meet anyone who actually l

June 13, 2014, 03:07 AM

http://blog.mercerfilm.tv/uncategorized/chris-nola...

Studios love 3D because they can charge more for it, but with the exception of a few who truly love it (James Cameron, Peter Jackson, Martin Scorsese of late), most filmmakers seem like they just sort of go along with it as a compromise. “Eh, sure, go ahead and convert it to 3D if you must, just leave me alone.” Chris Nolan, on the other hand, has earned the right (read: the money) to tell the studio to suck his jeans if he wants to. And that’s why The Dark Knight Rises, the most anticipat...

Behind the VFX For May

May 18, 2014, 01:06 PM

http://us6.campaign-archive1.com/?u=f1b45c18d4b873...

The summer movie season is right around the corner and that means we are all gearing up for a huge slate of big movies to be released over the course of the next three months, and all of that starts at the beginning of May. In fact, things get started straight away in May as the second day of the month sees the release of "The Amazing Spider-Man 2" and from there we see films like "Godzilla" and other released over th the month. So what hits theaters this month? - Josh Hill

New Workflow Technologies for The Amazing Spider-M

May 9, 2014, 04:21 PM

http://www.hdvideopro.com/blog/editor/2014/05/work...

Sony Pictures Imageworks and Sony Pictures Post Production Services establish new workflow technologies for The Amazing Spider-Man 2. (Courtesy of Columbia Pictures)

Clockwork VFX Brings Monopoly Town to Life For Has

April 29, 2014, 12:46 PM

http://www.awn.com/news/clockwork-vfx-brings-monop...

It’s a game we’ve all played, but a world we’ve never truly seen -- until now. Clockwork VFX, the creative visual effects/3D animation studio led by Creative Director/Co-Founder Jason Tomlins and Executive Producer Mia Harvey, crafted an engaging new ad for Hasbro’s latest version of Monopoly Junior and agency UPROAR, New York, that transports viewers past go, jail and straight to Boardwalk’s lush beach and amusement park.

Making Sped Up Footage look better in AE

April 3, 2014, 03:50 PM

http://lesterbanks.com/2014/04/making-sped-footage...

Charles Yeager offers a couple of quick tips for getting footage that has been sped-up to look more believable and realistic. There are times when you would want to have some footage play back faster than it was shot, but simple chaining the speed at which the clip plays may give you more pronounced visual distractions that will loose the sale of the shot.

Understanding and Using the Step effector

April 2, 2014, 12:40 PM

http://lesterbanks.com/2014/04/understanding-using...

You most likely have seen the step effector in Action. Quite popular over the last few years, the step effector is responsible for objects that fold/unfold or build up in an animation. Animator Tyler Jordan offers a foundation look at creating an animation that “builds upwards” in Cinema 4D but using C4D’s Step Effector.

‘Second Coming’ Scores in 3D

March 25, 2014, 10:16 PM

http://variety.com/2014/film/news/filmart-second-c...

Proving that 3D is still a concept with business legs in Asia, All Rights Entertainment has done brisk sales business on stereoscopic horror film “The Second Coming.”

The Suckers Bet

March 21, 2014, 07:33 AM

http://vfxsoldier.wordpress.com/2014/03/20/the-suc...

Some in the VFX community are going starry-eyed over some potential carve out for VFX in the CA film subsidy bill. Some have been given the impression that if we continue support for the legal effort to place anti-subsidy duties on subsidized visual effects these provisions will be thrown out and it will be all ADAPT’s fault!

Free Multi-Deformer Plugin

March 15, 2014, 03:36 PM

http://lesterbanks.com/2014/03/free-multi-deformer...

CinemaPlugins.com posts a free tool for C4D. Think of the Multi-Deformer plugin for Cinema 4D as a “layered shader” for deformers. You can place one or more deformers into the Multi-Deformer and then hide the original deformers in a different hierarchy. Multi Deformer will allow you to re-use deformers in the same manner.

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