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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tonebenders Eps 44 - Bob Dziak and Vocal Synth

June 21, 2016, 04:36 AM

https://www.aotg.com/tonebenders-eps-44-bob-dziak-and-vocal-synth/

This episode Timothy interviews Bob Dziak, a researcher who sent a hydrophone 11kms (7miles) into the oceans deepest known spot so humans could hear what it sounds like down there for the very first time. Plus a quick run through of Izotope's new VocalSynth software and its possible uses for sound design in audio-post.

NABShow 2016 Interview (Avid)

May 3, 2016, 01:07 PM

https://www.aotg.com/nabshow-2016-interview-avid/

Gordon sits down at NABShow 2016 to interview Matt Feury (Director - Pro Video) and Tony Cariddi (Marketing Director - Audio) at Avid. They discuss the new announcements from Avid at NABShow 2016.

NABShow 2016 Interview (Bryce Button AJA)

April 21, 2016, 02:01 PM

https://www.aotg.com/nabshow-2016-interview-bryce-button-aja/

Gordon sits down with Bryce Button to discuss the U-Tap, Kona IP, and the new Helo!

NABShow 2016 Interview (Blackmagic Design)

April 19, 2016, 02:15 PM

https://www.aotg.com/nabshow-2016-interview-blackmagic-design/

Gordon Sits down with Blackmagic Design to discuss their announcements.

NABShow 2016 Interview (Al Mooney)

April 19, 2016, 08:21 AM

https://www.aotg.com/nabshow-2016-interview-al-mooney/

Gordon sits down to talk with Al Mooney about all the major updates to Adobe Premiere Pro at this years Nabshow.

NABShow 2016 Interview (Autodesk)

April 18, 2016, 05:03 PM

https://www.aotg.com/nabshow-2016-interview-autodesk/

Gordon sits down with Mark Hamaker and Maurice Patel to discuss Autodesk's major announcements this year.

Pullstring - enable computer conversation with cha

April 13, 2016, 12:16 PM

https://www.aotg.com/pullstring-enable-computer-conversation-with-cha/

In this exclusive SoundWorks Collection interview we talk with the sound team at PullString, an entertainment and technology company that combines art and science to enable computer conversation with characters.

The Sound of 10 Cloverfield Lane

April 12, 2016, 06:40 PM

https://www.aotg.com/the-sound-of-10-cloverfield-lane/

In this exclusive SoundWorks Collection interview we talk with the sound team of Director Dan Trachtenberg's film, 10 Cloverfield Lane including Supervising Sound Editor Robert Stambler, effects sound re-recording mixer Will Files and dialogue and music sound re-recording mixer Lindsey Alvarez.

ToneBenders Eps. 37 - Matthew Martei

August 5, 2015, 11:52 PM

https://www.aotg.com/tonebenders-eps-37-matthew-martei/

In this episode René talks with Matthew Marteinsson about workflows for interactive media and some of our favorite non-DAW tools that we use in our work.

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