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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to win the day!

October 1, 2019, 12:58 PM

https://www.allanmckay.com/214/

Hi, everyone! This is Allan McKay. Welcome to Episode 214! I’m going to be talking about Productivity, but more importantly — about How to Win the Day! This is something I’m really passionate about. So many of us say, “I wish I had more hours in a day!” or “I wish I could get a lot more done.” Whatever your obstacles are, I wanted to help you by sharing a lot of insight on how to be more productive.

Why FX Technical Directors Have the Coolest Job

October 1, 2019, 12:56 PM

https://www.allanmckay.com/211/

Welcome to Episode 211! This is something I’m really passionate about: Why I think that being FX Technical Director is the coolest job in the world! I’m really excited about this one. I am excited about being an FX Technical Director...

Eps. 167 Rory McGregor, CEO of CineSync

November 13, 2018, 07:18 AM

https://www.allanmckay.com/167/

This is Allan McKay. Welcome to Episode 167! I’m speaking with Rory McGregor, the CEO of Cospective, the company that created cineSync which is a platform that’s a backbone of how directors and supervisors in the film and game industry are able to communicate. This is a fun Episode!

Ryan Connolly — Making of Short Film BALLiSTIC

August 14, 2018, 06:08 AM

https://www.allanmckay.com/153-2/

This is Allan McKay. Welcome to Episode 153! I’m speaking with Ryan Connolly from Film Riot, the director of a new short film BALLiSTIC, as well as other films. This is going to be a killer Episode.

Episode 152 – More Than One Kind of Demo Reel

August 7, 2018, 06:37 AM

https://www.allanmckay.com/152/

This is Allan McKay. Welcome to Episode 152: Going through the evolution of your demo reel and all the different types of reels you’re going to build over the course of your career! This Episode will be really fun. You might have noticed that my Podcasts have been about career-related subjects, like getting a job and building your demo reel.

Render Farm Heaters, Data Providers, Pivoting, And

October 11, 2016, 05:15 AM

https://www.aotg.com/render-farm-heaters-data-providers-pivoting-and/

In this episode, we talk about wasted Render farms, and better data plans. We talk about how to keep learning and pivot to making things that work, and we talk about why Whirlyball is way better than Paint Ball.

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