Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Episode 190 — Alessandro Ongaro

April 16, 2019, 06:21 AM

https://www.allanmckay.com/190/

Alessandro Ongaro is a CG Supervisor at Double Negative. With almost 20 years of experience, he is presently considered to be among the CG Industry’s top professionals.

Episode 184 — How to Get Started in VFX

March 5, 2019, 07:39 AM

https://www.allanmckay.com/184/

This is an Episode that has been a long time coming. This is easily the one question I get asked every day: How do I get started in visual effects? Where do I turn? I’m overwhelmed: Which software should I study? There are two ways to answer this question: One: The generic way of “Just do it!” or “Go to school!” Instead, I want to dive deeper and give you the specific answer, as well tell you which mistakes to avoid.

Episode 176 — Job Email Teardown

January 13, 2019, 07:38 AM

https://www.allanmckay.com/176/

To get a studio to call you back, they have to look at your reel. To look at your reel, they need to read your email. Just by sending, “Hi, I’m an artist, hire me!” — I don’t know how to place you. That’s why cover letters are so important. The emphasis here is to be productive, not negative.

Noëlle Triaureau, Vis Dev Artist/Concept Designer

January 3, 2019, 07:52 AM

https://www.allanmckay.com/175/

This Episode with Noëlle is really inspiring. Noëlle’s background is in concept art and visual development, for so many productions! I think it’s really interesting to dive into both her artistic career and her business background.

Cinefex Magazine, PART II

December 7, 2018, 01:16 PM

https://www.allanmckay.com/171/

Getting to discuss the history and stories behind Cinefex with Jody and Graham has been great! The magazine will cover feature films Alita: Battle Angel, Welcome to Marwen; Fantastic Beasts and a behind-the-scenes story about 20,000 Leagues Under the Sea.

Cinefex Magazine, PART I

December 7, 2018, 01:14 PM

https://www.allanmckay.com/170-2/

This is Allan McKay. Welcome to Episode 170! I’m speaking with the writers at Cinefex, on the last 40 years of visual effects and filmmaking. I say it a lot — but I’m really excited about this one. I’m sure 99.9 percent of you know what Cinefex is. A lot of us grew up on this magazine / amazing looking book; and you’d have a stack of them on your desk as a professional. It’s been the backbone of our business, even before the internet.

Weta’s Compositing Lead Cameron Smith

October 30, 2018, 06:12 AM

https://www.allanmckay.com/165-2/

This is Allan McKay. Welcome to Episode 165! I’m speaking to Cameron Smith, the Lead Compositor who has worked for ILM as well as other studios. I’m really excited about this one! Cameron is an old friend of mine. In this Episode, we backtrack through our careers a bit. Fifteen years is a long and successful career! Cameron shares his insight on how to achieve that. This is a really fun Episode.

Justin Leduc — Going Viral, Part II

October 26, 2018, 06:27 AM

https://www.allanmckay.com/164/

This is Allan McKay. Welcome to Episode 164. I’m speaking to Justin Leduc. This is Part II on his going viral video and on his next piece. I’m really excited for this one! This one is going to be a lot of fun. We’re discussing his new piece (to be released this week) and we dive into it in realtime.

Episode 161 — The Hustler's Mindset

October 12, 2018, 09:34 AM

https://www.allanmckay.com/161-2/

This is Allan McKay. Welcome to Episode 161! This week, I’m making a deep dive into mindset because it’s the glue that makes everything stick. One of the key things, as we go through our careers — is having the right mindset. I wanted to touch on that for a lot of reasons: A lot of us are in a hurry and we think that there is this ONE magic bullet: “If only I learn that one software — everything will be okay.”

Episode 160 — The First Step to Your Dream Job

October 3, 2018, 06:24 AM

https://www.allanmckay.com/160/

This is Allan McKay. Welcome to Episode 160! This is going to be a bit of different Episode. One of the key things I’ve gotten hundreds of emails about are from people who are not in a creative industry — but who want to pursue their dream of being an artist: Having their creative outlet not just be a hobby but their career!

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.