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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

'Black Sails': VFX Emmy Winner Looks good again!

August 23, 2015, 05:59 AM

http://www.goldderby.com/news/10068/black-sails-em...

'Black Sails' is a prequel to the classic Robert Louis Stevenson tale "Treasure Island," set several decades earlier during the Golden Age of piracy.

THE MAN FROM U.N.C.L.E.: VFX Breakdown by BlueBolt

August 21, 2015, 09:36 AM

http://www.artofvfx.com/?p=13099

Excellent VFX breakdown with environments and car chase by BlueBolt for THE MAN FROM U.N.C.L.E.

Maya and Shotgun Used for Chappie Vfx by Image Eng

August 21, 2015, 09:34 AM

http://www.cgmeetup.net/home/maya-and-shotgun-used...

Lead Animator Earl Fast from Imagine Engine explains his work on Chappie using Autodesk Maya and Shotgun.

Norske VFX-bedrifter viser vei!

August 21, 2015, 09:33 AM

http://rushprint.no/2015/08/fra-samleband-til-sama...

Rovdriften på ansatte i norsk film minner om Henry Fords samlebåndsindustri fra 1920-tallet og ødelegger evnen til nyskaping, mener Cecilie Stranger-Thorsen. Hun peker på norske VFX-bedrifters lagarbeid og langsiktighet som nøkkelen til økt innovasjon i norsk filmbransje.

Cinema 4D: Siggraph 2015 Rewind

August 21, 2015, 05:05 AM

http://motionworks.net/cinema-4d-at-siggraph-2015/

Thanks to Maxon US and Cineversity.com, for recording and publishing the 2015 Siggraph Live Cinema 4D Presentations. They’ve just released presentations on Cinema 4D R17 in Real-World Production plus a number of other great presentations. You can watch the full lineup of presentations here.

FANTASTIC FOUR: Kevin Smith – VFX Supervisor

August 20, 2015, 12:22 PM

http://www.artofvfx.com/?p=13093

Kevin Smith began his career in the visual effects in 1993 at Boss Film. A few years later he joined Weta Digital to work on the LORD OF THE RINGS trilogy. He worked on many projects such as AVATAR, RISE OF THE PLANET OF THE APES, THE ADVENTURES OF TINTIN and THE HOBBIT trilogy.

Leading a Revolution: Studios Producing Virtual Re

August 20, 2015, 09:34 AM

http://www.premiumbeat.com/blog/leading-a-revoluti...

From original Virtual Reality films to the set of Star Wars: Rogue One, here are the companies leading the charge in VR Filmmaking.

How to bring back history with CG

August 20, 2015, 04:31 AM

http://www.creativebloq.com/3d/how-bring-back-hist...

Of all the different categories of TV show, you'd expect travel programmes to be one area where CG effects wouldn't be needed. But you'd be wrong, explains Nigel Hunt, owner and creative director of Glowfrog Studios.

SIGGRAPH 2015: Fabric Software

August 20, 2015, 04:30 AM

http://www.youtube.com/watch?v=2RbFR3C82RU

Fabric Software's Paul Doyle talks about Fabric 2 from the show floor at Siggraph 2015. For more on the show, visit www.postPerspective.com

SIGGRAPH 2015: Autodesk

August 19, 2015, 01:52 PM

http://www.youtube.com/watch?v=4HlatgSOBQw

Marc Hamaker from Autodesk talks about the new 2016 Extensions for Maya and 3ds Max and talks about the company's new game engine Stingray. For more Siggraph news visit www.postperspective.com

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