It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 9, 2018, 12:11 PM
https://filmschoolrejects.com/sound-editor-trevor-...
Sound design is hands-down one of the most important elements of any horror movie; the aural experience of a jump scare or a gross-out moment is key to the overall viewing experience, and a purposeful lack of sound–the perceived silence before the chaos–is just as important.
August 9, 2018, 09:21 AM
http://www.artofvfx.com/ant-man-and-the-wasp-jelme...
In 2017, Jelmer Boskma explained the work of Scanline VFX on GUARDIANS OF THE GALAXY VOL. 2. He talks to us today about his work on ANT-MAN AND THE WASP.
August 9, 2018, 05:31 AM
http://designingsound.org/2018/08/09/interview-wit...
I recently had the privilege to speak with Robert Dudzic and, during the course of our casual discussion, we touched on topics such as his thoughts on the creative process, how to gain access to sites and the power of inspiration. What was your motivation for creating How I use What I use? Everything happened […]
August 8, 2018, 04:32 PM
http://www.studiodaily.com/2018/08/oscars-boot-awa...
In a claimed bid to “keep the Oscars … relevant,” the Academy of Motion Picture Arts and Sciences (AMPAS) said it will omit some award categories from the live Oscars broadcast and add one new category — outstanding achievement in popular film — to future award slates. In a letter sent to members last night, […] The post Oscars to Boot Some Awards from Live Broadcast, Add One for Best “Popular Film” appeared first on Studio Daily.
August 8, 2018, 04:31 PM
http://www.animationmagazine.net/events/9-time-osc...
Organizers of the 2018 VIEW Conference (Turin, Italy; Oct. 22-26) have announced that Industrial Light & Magic’s Senior Visual Effects Supervisor and Creative Director Dennis Muren, A. S. C., will be a keynote speaker this year. He joins previously announced luminaries Rob Bredow, Mireille Soria, Hans Zimmer and many others on the speakers’ roster.
August 8, 2018, 09:23 AM
http://designingsound.org/2018/08/08/keith-bound-h...
Image from LinkedIn In the 6th part of his Science of Storytelling series, Keith Bound PhD outlines the specific psychological effects of common horror-thriller sounds on moviegoers. “When a diegetic sound resonates with the viewers as a recognizable threat to the protagonist or themselves the viewer, it not only elicits a strong anxiety response but does […]
August 7, 2018, 06:37 AM
http://designingsound.org/2018/08/07/fluidity-stre...
When I think of ‘fluidity’ I think of workflow, efficiency and productivity. How do you connect with your tools to create incredible auditory experiences? Most importantly; How efficient is this process? Working in audio we all know the dream scenarios we envision are far from reality. There’s always less time than we planned. Someone’s added […]
August 6, 2018, 12:19 PM
https://postperspective.com/composer-sound-mixer-r...
NYC-based audio studio Sonic Union has added composer/experiential sound designer/mixer Rob Ballingall to its team. He will be working out of both Sonic Union’s Bryant Park and Union Square locations. Ballingall brings will him experience in music and audio post, with an emphasis on the creation of audio for emerging technology projects, including experiential and VR. Continue reading → August 6, 2018 The post Composer and sound mixer Rob Ballingall joins Sonic Union appeared first on ...
August 6, 2018, 09:36 AM
https://postperspective.com/quick-chat-joyce-cox-t...
Veteran VFX producer Joyce Cox has a long and impressive list of credits to her name. She got her start producing effects shots for Titanic and from there went on to produce VFX for Harry Potter and the Sorcerer’s Stone, The Dark Knight and Avatar, among many others. Continue reading → August 6, 2018 The post Quick Chat: Joyce Cox talks VFX and budgeting appeared first on Randi Altman's postPerspective.
August 6, 2018, 09:36 AM
http://www.avidblogs.com/film-editing-the-importan...
The post Film Editing — The Importance of Rhythm and Pace appeared first on Avid Blogs.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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