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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Dolby y Cinesa presentan el cine del futuro en La

December 12, 2013, 10:59 AM

http://www.panoramaaudiovisual.com/2013/12/12/dolb...

Dolby Laboratories y los cines Cinesa han anunciado hoy una colaboración que permitirá ofrecer al público el cine de nueva generación en Cinesa La Maquinista de Barcelona.

The Sound of Tearaway

December 12, 2013, 05:34 AM

http://designingsound.org/2013/12/the-sound-of-tea...

Tearaway is an adventure game exclusive to the Sony PlayStation Vita handheld system. The player is tasked with guiding their little paper messenger buddy on a mission to deliver the message that is trapped inside their envelope head by escaping the paper world and reaching the player out in the real world. 4th wall-breaking madness ensues.

Audio-Technica - AMA

December 11, 2013, 05:34 AM

http://www.avnetwork.com/av-technology/0002/audio-...

Audio-Technica has made available online the "Ask Me Anything" (AMA) sessions the company hosted at the 135th AES Convention in New York, NY.

The Art of ADR Explained by Doc Kane

December 11, 2013, 05:34 AM

http://www.mentorless.com/2013/12/11/art-adr-expla...

ADR stands for Automatic Dialog Replacement, and is mainly used when dialogs recorded on set are not working, but also to record all the voices for animations.

Effective Workflow Tactics for Remote Clients

December 10, 2013, 05:36 AM

http://designingsound.org/2013/12/effective-workfl...

The process of working on a collaborative process can be riddled with logistical headaches. Miscommunications, lack of clarity in project goals, last minute revisions, and just bad luck/circumstances can lead any project down a path of frustration. These problems become more apparent when the element of remote/online/virtual collaboration is added, which relies on more indirect forms of communication (e.g. voice mail, email, instant messaging).

10 Do’s and Don’ts of Recording Music

December 9, 2013, 11:25 AM

http://www.hypebot.com/hypebot/2013/12/the-10-dos-...

Jesse Cannon is a 15 year music industry veteran and founder of Musformation.com. Aside from producing music, Jesse is passionate about teaching others. His creativeLIVE course on DIY Mastering begins Dec. 10.

10 most common audio mistakes in documentary filmm

December 8, 2013, 07:57 AM

http://feedproxy.google.com/~r/industryhappenings/...

READ MORE via 10 most common audio mistakes in documentary filmmaking | Dan McComb.

Credit Where Credit is Due

December 6, 2013, 11:24 AM

http://designingsound.org/2013/12/credit-where-cre...

With all the talk of what “is” or perhaps “isn’t” Sound Design, I think that largely we forget to recognize that ALL of the sound that is in a film, Television program, or interactive experience is “Sound Design”. Often times, we quickly forget the contributions of our dialog, and especially our music department in the way those sound groups fit into our end result. To claim a “reason” for that is somewhat self-evident- mainly that humans are a verbal creature in the manner of....

Say Goodbye to 5.1 Audio and Hello to Immersive So

December 6, 2013, 05:28 AM

http://cinescopophilia.com/say-goodbye-to-old-5-1-...

Audio is an essential part of the television experience, as the quality and ‘perception’ of sound enhances the image on screen. A number of new techniques have been developed that will heighten the experience and bring it to a new level, while allowing the audience to personalize their experience.

Input/Outputs for audio on Smartphones

December 6, 2013, 05:26 AM

http://www.rodemic.com/accessories/sc6

The SC6 is an input/output breakout box for smartphones and tablets. With two TRRS inputs and one stereo headphone output, the unit connects to any TRRS device and allows the use of one or two smartLav microphones as well as headphones for monitoring and playback.

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