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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

*Los 120: la Brigada del Café*, por Ernesto Felde

December 25, 2018, 08:47 AM

http://saeditores.org/Novedades/Los-120-la-Brigada...

Una síntesis personal de la edición por sus artífices

Cinema 4D wins AMPAS Sci Tech award

December 13, 2018, 10:16 AM

https://greyscalegorilla.com/2018/12/c4d-mograph-a...

The popular MoGraph tools in Cinema 4D earn top recognition from the Academy of Motion Picture Arts and Sciences.

Storage for Interactive, VR

December 4, 2018, 07:11 AM

https://postperspective.com/storage-for-hybrid-con...

By Karen Moltenbrey Every vendor in the visual effects and post production industries relies on data storage. However, for those studios working on new media or hybrid projects, which generate far more content in general, they not only need a reliable solution, they need one that can handle terabytes upon terabytes of data. Continue reading → December 3, 2018 The post Storage for Interactive, VR appeared first on Randi Altman's postPerspective.

Video editing and VFX app HitFilm gets an upgrade

November 26, 2018, 01:22 PM

https://postperspective.com/video-editing-vfx-app-...

FXhome has upgraded its video editing and VFX software app. The new HitFilm V.11.0 features Surface Studio, a new VFX plugin modeled from Video Copilot’s Damage and Decay and Cinematic Titles tutorials. Based on customer requests, this new VFX tool enables users to create smooth or rough textured metallic and vitreous surfaces on any text or layers. Continue reading → November 26, 2018 The post Video editing and VFX app HitFilm gets an upgrade appeared first on Randi Altman's postPers...

MochaImport 6 Offers Compatibility With CC2019

November 20, 2018, 10:01 AM

https://lesterbanks.com/2018/11/mochaimport-compat...

MamoWorld Updates MochaImport With New Features and New Compatibility With After Effects CC2019. A little while ago CC2019 launched and along with it, a new bundle for Mocha tracking in After Effects. The standard Moch

Spotlight – Shauna Bryan

November 15, 2018, 10:03 AM

http://cinefex.com/blog/spotlight-shauna-bryan/

To create cinematic illusions, you need conjurors. In this series of spotlight interviews, we ask movie magicians what makes them tick.

VIEW Conference 2018 – Interview Roundup

October 29, 2018, 04:58 AM

http://cinefex.com/blog/view-conference-2018-inter...

From 22-26 October, 2018, the Italian city of Turin hosted the 19th international VIEW Conference, celebrating visual effects, computer graphics, interactive techniques, digital cinema, animation, virtual and augmented reality, and gaming. Cinefex was there through the week, enjoying a host of presentations on some of the latest achievements and trends in visual effects and other disciplines.

Relative Paths and Mixed OS

October 26, 2018, 09:13 AM

https://www.provideocoalition.com/relative-paths-a...

Ok, maybe not your life, but your sanity, and time in general, most likely. Which does effect your life. Today I share a quick tip based on a short conversation I had with Mario Tran Phuc , the Creative Director at Insydium LTD over on Twitter recently. He brought up a great tip for X-Particles in the Cache Object where you can enter two different folder paths. A primary path for the system you are working on, and an alternate path as a fallback. This would be a good way to setup a PC path and a...

Dadi Einarsson Makes Waves at VIEW Conference

October 25, 2018, 09:00 AM

http://cinefex.com/blog/dadi-einarsson-makes-waves...

After building his career working at The Mill and Framestore, Dadi Einarsson co-founded Reykjavik-based RVX in 2008. At VIEW Conference 2018, Dadi presented his work as visual effects supervisor for STX on Baltasar Kormákur’s ocean-going survival film Adrift. Cinefex met up with Dadi after the presentation to talk about what it took to create a shot that balances intimate character moments with the awesome power of a gigantic ocean wave.

VFX Artist Reveals the True Scale of the Universe

October 25, 2018, 04:26 AM

http://www.studiodaily.com/2018/10/vfx-artist-reve...

Production studio Corridor (the folks who brought you “Superman with a GoPro” and other viral shorts) tours the universe by setting the size of Planet Earth to equal that of a tennis ball (about 1:190,000,000), then graphically depicting other planets and stars to scale in order to convey how massive they really are. The post VFX Artist Reveals the True Scale of the Universe appeared first on Studio Daily.

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