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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Audiokinetic Blog: Oscar Coen On Player Success Th

June 11, 2018, 05:16 PM

http://designingsound.org/2018/06/11/audiokinetic-...

Audiokinetic recently published an interesting article by Sound Designer Oscar Coen on how sound can impact player success in games. You can read the full article here.

Shinesparkers: Interview With Metro Prime Audio Le

June 6, 2018, 03:45 AM

http://designingsound.org/2018/06/06/shinesparkers...

The Metroid Fan Community Shinesparkers has recently published an extensive interview featuring Audio Lead Clark Wen and his work on Metroid Prime 1 and 2. You can read the full interview here.

Designing Deadpool 2's Superhero Sound

May 31, 2018, 08:57 AM

https://www.asoundeffect.com/deadpool-2-sound/

Deadpool 2 is a huge hit around the world, and its soundscape is just as action-packed as the rest of the movie.

Daniel Meuser: Field Recording Diary II

May 31, 2018, 05:41 AM

http://designingsound.org/2018/05/31/daniel-meuser...

Lewitt Audio has published the 2nd article of a two part field recording diary by Sound Designer Daniel Meuser. In part two Daniel describes how he approached the recording and creation of the environmental soundscapes and foley for the German Feature Film “Die Flaschenpost Insel” and the shortfilm “Golden Record”. You can read the full […]

Vox News: A Quiet Place’s Very Loud Silence

May 30, 2018, 04:41 PM

http://designingsound.org/2018/05/30/vox-news-a-qu...

American news website, Vox, has recently published an episode for their podcast, I think you’re Interesting, featuring sound designers Erik Aadahl and Ethan van der Ryn. For us, it was about really stripping everything out and building up what we needed, which is sometimes kind of the opposite of what happens when you’re putting the sound […]

NotePerformer 3 for Sibelius

May 30, 2018, 06:23 AM

http://www.avidblogs.com/noteperformer-3-for-sibel...

The post NotePerformer 3 for Sibelius appeared first on Avid Blogs.

Lead Audio Programmer Aaron McLeran On Unreal Engi

May 26, 2018, 04:23 PM

http://designingsound.org/2018/05/26/lead-audio-pr...

Epic Games recently did a live stream with Lead Audio Programmer Aaron McLeran explaining in great detail the audio features and architecture of the Unreal Engine.

Sound Designer & Composer Watson Wu Brings Baby Dr

May 23, 2018, 10:25 AM

https://www.productionhub.com/blog/post/sound-desi...

When the critically acclaimed action film, Baby Driver hit the big screen, audiences got to experience a number of heart pounding, in-your-face motor vehicle sound effects courtesy of Sound Designer/Composer Watson Wu. In order to capture the pristine vehicle sounds, Wu, long regarded as one of the industry leaders in field recording, relied on his trusted equipment from DPA Microphones. He answered a few questions about working on the film and how he got the sounds just right.

Supervising Sound Editor/Re-Recording Mixer Will F

May 22, 2018, 06:20 AM

http://www.broadcastbeat.com/supervising-sound-edi...

Award-winning sound artist will edit and mix on a new Dolby Atmos-capable stage Culver City, Calif.  — Award-winning Supervising Sound Editor and Re-Recording Mixer Will Files has joined Sony Pictures Post Production Services. Files, who spent a decade at Skywalker Sound, brings credits on more than 80 feature films, including Passengers, Deadpool, Star Wars: The ...

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