It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 6, 2017, 12:37 PM
http://postperspective.com/review-red-giant-trapco...
By Brady Betzel Every year we get multiple updates to Red Giant’s Adobe After Effects plug-in behemoth, Trapcode Suite. The 14th update to the Trapcode suite is small but powerful and brings significant updates to Version 3 of Trapcode as well as Form (Trapcode Form 3 is a particle system generator much like Particular, Continue reading → December 6, 2017 The post Review: Red Giant Trapcode Suite 14 appeared first on Randi Altman's postPerspective.
December 6, 2017, 09:02 AM
http://www.studiodaily.com/2017/12/nick-characters...
Aardman Nathan Love envisioned animated characters from SpongeBob SquarePants, Henry Danger and The Thundermans as Rankin/Bass-style stop-motion figures animated on the twos (every other frame is repeated) in this all-CG series of holiday-themed promos. CREDITS For Nickelodeon: SVP Art + Design: Michael Waldron SVP Creative Promotions: Tony Maxwell VP Animation + Motion Graphics: Kurt Hartman […] The post Nick Characters Go CG in Winter Refresh appeared first on Studio Daily.
December 6, 2017, 09:02 AM
http://saeditores.org/Novedades/CAPIT-anuncio-las-...
La Cámara Argentina de Productoras Independientes de Televisión (CAPIT) dio a conocer las nominaciones para los Premios Tato a la excelencia televisiva, que galardonan lo más distinguido de la televisión argentina emitido durante 2017.
December 6, 2017, 09:01 AM
http://www.artofvfx.com/the-expanse-season-2-vfx-b...
Montreal based studio Oblique FX presents their work on THE EXPANSE...
December 5, 2017, 08:16 PM
http://www.studiodaily.com/2017/12/technicolor-cha...
Take a crash course on the history and technology of Technicolor, from the company’s founding in 1914 through the use of its technology in films including The Wizard of Oz and Singin’ in the Rain, in this video by Vox’s Phil Edwards. The post How Technicolor Changed Movies appeared first on Studio Daily.
December 5, 2017, 01:16 PM
http://postperspective.com/storage-roundtable-2/#u...
Production, post, visual effects, VR… you can’t do it without a strong infrastructure. This infrastructure must include storage and products that work hand in hand with those systems. This year we spoke to a sampling of those providing storage solutions — of all kinds — for media and entertainment, Continue reading → December 5, 2017 The post Storage Roundtable appeared first on Randi Altman's postPerspective.
December 5, 2017, 10:53 AM
http://postperspective.com/storage-studio-vfx-stud...
By Karen Maierhofer It takes talent and the right tools to generate visual effects of all kinds, whether it’s building breathtaking environments, creating amazing creatures or crafting lifelike characters cast in a major role for film, television, games or short-form projects. Indeed, we are familiar with industry-leading content-creation tools such as Autodesk’s Maya, Continue reading → December 5, 2017 The post Storage in the Studio: VFX Studios appeared first on Randi Altman's ...
December 5, 2017, 10:53 AM
http://postperspective.com/post-supervisor-plannin...
By Lance Holte Like virtually everything in post production, storage is an ever-changing technology. Camera resolutions and media bitrates are constantly growing, requiring higher storage bitrates and capacities. Productions are increasingly becoming more mobile, demanding storage solutions that can live in an equally mobile environment. Yesterday’s 4K cameras are being replaced by 8K cameras, Continue reading → December 5, 2017 The post Post Supervisor: Planning an approach to storag...
December 5, 2017, 10:53 AM
http://lesterbanks.com/2017/12/waves-crashing-beac...
Steve Lund Covers Creating a Section of Ocean, a Beach, and Some Waves crashing Using Blender’s Fluid Simulation CG Geek Steve Lund unveils the power of Blender showing how to create a slice of beachfront The Post Waves Crashing on a Beach With Blender originally appeared and published on %%BLOGLINK%,by lesterbanks
December 5, 2017, 10:53 AM
http://www.avidblogs.com/making-the-cut-caroline-b...
The article Making The Cut: Caroline Bleakley — Trust Your Instincts by Claire Sayers appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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