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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Use MOPs to Transition Between Redshift Mat

July 23, 2019, 12:59 PM

https://lesterbanks.com/2019/07/how-to-use-mops-to...

Five31 shows how to use MOPs to create a transition between Redshift materials in Side FX Houdini. A lot of users who feel like they have outgrown Cinema 4D have moved on to or started

New release of Epic Games’ Unreal Engine support

July 23, 2019, 12:59 PM

https://www.provideocoalition.com/new-release-of-e...

Support for Maxon’s Cinema 4D in the next version of Ureal Engine, from Epic Games, opens up new potential for high-end creative workflows and a more seamless content creation experience. With the introduction of support for Cinema 4D in the release of Unreal Engine 4.23, Epic Games takes a huge step forward, as with this... The post New release of Epic Games’ Unreal Engine supports Maxon’s Cinema 4D appeared first on ProVideo Coalition.

Thoughts on AE: What’s after After Effects?

July 23, 2019, 09:30 AM

https://www.provideocoalition.com/thoughts-on-ae-w...

Over the past couple of years, I’ve seen an increasing number of After Effects users talk about switching to a different app for motion graphics design.  But is it really feasible?  What are the options – and what would it take for the After Effects user base to start jumping ship? In this article, I’m... The post Thoughts on AE: What’s after After Effects? appeared first on ProVideo Coalition.

New World Symphony updates WALLCAST to 4K HDR with

July 23, 2019, 09:30 AM

https://www.provideocoalition.com/new-world-sympho...

The Miami-based orchestral academy New World Symphony celebrates, next October, 10 years since it launched its WALLCAST series of concerts, and is updating the system this Summer with AJA technology. On October 12, 2019, the New World Symphony will celebrate its 100th Wallcast, a series conceived 10 years ago to reach a wider audience with... The post New World Symphony updates WALLCAST to 4K HDR with AJA solutions appeared first on ProVideo Coalition.

After Effects Classic Course: Colorama 2 – Tinti

July 22, 2019, 10:05 AM

https://www.provideocoalition.com/after-effects-cl...

After watching the movie in the previous post, you should now be over your initial shock and fear of Colorama, and understand how it works. Now let’s put it to work, here as a very powerful color tinting tool: This movie previously appeared in our Insight Into Effects course on Lynda.com/LinkedIn Learning. They’ve retired that... The post After Effects Classic Course: Colorama 2 – Tinting appeared first on ProVideo Coalition.

THANK YOU TO OUR JULY PRESENTER TONY MARGULIES & T

July 22, 2019, 06:00 AM

https://lappg.com/thank-you-to-our-july-presenter-...

The post THANK YOU TO OUR JULY PRESENTER TONY MARGULIES & THE LAPPG SHOWCASE PARTICIPANTS! appeared first on lappg.

Black Mirror: Bandersnatch

July 21, 2019, 12:21 PM

https://digitalfilms.wordpress.com/2019/07/20/blac...

Bandersnatch was initially conceived as an interactive episode within the popular Black Mirror anthology series on Netflix. Instead, Netflix decided to release it as a standalone, spin-off film in December 2018. It’s the story of programmer Stefan Butler (Fionn Whitehead) as he adapts a choose-your-own-adventure novel into a video game. Set in 1984, the viewers […]

Review: Plugable USB-VOX studio microphone

July 21, 2019, 12:21 PM

https://www.provideocoalition.com/review-plugable-...

My evaluation of the ≈US$75 USB-VOX studio microphone from Plugable involved several happy surprises, beyond its high quality sound for voice. Before its arrival, I knew that it’s a condenser type mic with a cardioid pickup pattern, and that it’s USB-only (which is great for some situations, not for all); that it came with its... The post Review: Plugable USB-VOX studio microphone appeared first on ProVideo Coalition.

Lookdev kit is a Free Tool for Arnold in Maya

July 21, 2019, 12:21 PM

https://lesterbanks.com/2019/07/lookdev-kit-is-a-f...

Dusan Kovic’s Lookdev Kit contains multiple HDRs and an easy way to make turntables. Check out this free tool for Maya from CG Artist Dusan Kovic. Lookdev Kit is something that can help aid the

48 kHz: How to set it in Android, iOS, macOS and W

July 19, 2019, 12:12 PM

https://www.provideocoalition.com/48-khz-how-to-se...

After creating the 48 kHz Alliance this year and several prior articles an increasing number of people now ask me how to set our standard 48 kHz in Android, macOS and Windows. Ahead is all of the information, and why to never open GarageBand on macOS, since it silently violates the system without our consent... The post 48 kHz: How to set it in Android, iOS, macOS and Windows appeared first on ProVideo Coalition.

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