It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 17, 2018, 09:35 AM
http://www.studiodaily.com/2018/08/review-codex-co...
Currently available for Apple Final Cut Pro X, ColorSynth is an elaborate pre-wired network of color-processing nodes. The color-grading tool, which is based on FCP X’s Effect and Title Generator paradigm, has more than 60 items arranged in an eight-layer stack with several sublayers. ColorSynth is touted as having all the features and power of […] The post Review: Codex ColorSynth Color-Grading Plug-In appeared first on Studio Daily.
August 17, 2018, 09:35 AM
https://www.provideocoalition.com/a-i-gigapixel-en...
Topaz Labs has a new tool and is not a plugin or even a new feature for its Topaz Studio. A.I. Gigapixel is a stand-alone image resizer that the company says is smarter and sharper than anything else available.
August 17, 2018, 04:56 AM
https://www.premierebro.com/premiere-in-post/creat...
In this tutorial, featuring Video School Online, you’ll learn how to create a smooth rotating transition with real motion blur inside Premiere Pro. You will also learn how to build the mirrored grid, the first step in creating many popular transitions.
#editing#adobe#premiere pro#transitions#adobe premiereAugust 16, 2018, 04:39 PM
http://www.cgw.com/Press-Center/Siggraph/2018/Shot...
VANCOUVER — At SIGGRAPH 2018, Autodesk’s Shotgun Software (https://shotgunsoftware.com) company announced the winners of its annual Pipeline Awards, which honor outstanding achievement in pipeline tool development. This year’s winners highlight some of the best pipeline innovation around the world, with teams from the UK, Australia, South Korea and the Netherlands all showing workflow ingenuity.
August 16, 2018, 04:39 PM
https://deadline.com/2018/08/game-of-thrones-westw...
A master of sounds epic and intimate, known for his work on Westworld and Game of Thrones, composer Ramin Djawadi long ago crafted distinctive sounds for each of these series, defining the broad strokes of their sonic palettes. After two seasons of the former series and seven of the latter, these early decisions remain important, though they don’t sum up the battle of the composer’s craft.
August 16, 2018, 04:24 AM
https://www.provideocoalition.com/davinci-resolve-...
If you want to try a new NLE, think about DaVinci Resolve 15. The free version, says Blackmagic Design, “has more features than virtually every other paid application for post production.”
August 15, 2018, 04:26 PM
https://postperspective.com/siggraph-nvidia-intros...
At Siggraph, Nvidia announced its first Turing architecture-based GPUs, which enable artists to render photorealistic scenes in realtime, add new AI-based capabilities to their workflows and experience fluid interactivity with complex models and scenes. The Nvidia Quadro RTX 8000, Quadro RTX 6000 and Quadro RTX 5000 enable hardware-accelerated raytracing, AI, advanced shading and simulation. Continue reading → August 15, 2018 The post Siggraph: Nvidia intros Quadro RTX raytracing GPU a...
August 15, 2018, 12:28 PM
https://postperspective.com/colorist-asa-shoul-joi...
Warner Bros. De Lane Lea (WBDLL) has added colorist Asa Shoul to its new picture services department, which will launch this September. Shoul’s recent credits include Mission Impossible: Fallout, Baby Driver, Amazon’s Tin Star and recently received a BAFTA craft award for his work on the multi award-winning Netflix series The Crown. Continue reading → August 15, 2018 The post Colorist Asa Shoul joins Warner Bros. De Lane Lea appeared first on Randi Altman's postPerspective.
August 15, 2018, 09:42 AM
http://designingsound.org/2018/08/15/sigi-klar-the...
Though ‘Mentorship’ was last month’s theme, we saw the following post on Sigi Klar’s blog and asked for his permission to post it here, which he happily permitted. Last year I was lucky enough to be accepted into the Audio Mentoring Project (click here for details) and I undertook a very enriching mentorship that helped […]
August 15, 2018, 09:42 AM
http://www.cgchannel.com/2018/08/amd-updates-radeo...
AMD has updated Radeon ProRender, its free, GPU-accelerated renderer, for 3ds Max, Maya and Blender. The update adds support for AO and camera motion blur, and extends the renderer’s Uber Shader.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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