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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Aardman Acquires Nathan Love

September 24, 2015, 04:35 AM

http://deadline.com/2015/09/aardman-nathan-love-ni...

UK animation studio Aardman has acquired a majority share in New York-based company Nathan Love in a move that represents the Chicken Run producer’s first production facility outside the UK. The new company will be re-branded Aardman Nathan Love and further establishes Aardman’s commitment to its lucrative advertising business.

An Interview with Character Artist Satoshi Arakawa

September 21, 2015, 12:46 PM

http://cgvilla.com/2015/09/21/an-interview-with-ch...

Cgvilla.com recently took an interview with Character Artist Satoshi Arakawa. Satoshi Arakawa did some wonderful 3D Character Art in well known games. In this interview we tries to know more about him and his work process. Hope that interview will be inspiring for readers and newbies.

Expressionist Will Offer a Full-Featured Scripting

September 21, 2015, 09:40 AM

http://lesterbanks.com/2015/09/expressionist-will-...

Expressionist for After Effects will offer a real integrated development environment for scripting and creating code with line numbers & syntax highlighting The Post Expressionist Will Offer a Full-Featured Scripting IDE Within After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Maya to Rhino Workflow

September 21, 2015, 04:51 AM

http://cgvilla.com/2015/09/21/maya-to-rhino-workfl...

This tutorial povides an overview of how to move files from Maya to Rhino for 3d printing.

How others view the LA Animation Industry

September 20, 2015, 06:24 AM

http://animationguildblog.blogspot.ca/2015/09/how-...

Forget Disneyland, the happiest place on Earth is Cartoon Network studios in Burbank, California.

Quickstart Tutorial – Golaem Crowd 4 for Maya

September 20, 2015, 06:23 AM

http://cgvilla.com/2015/09/20/quickstart-tutorial-...

A 10 min introduction to Golaem Crowd 4 for Maya, showing all the basics of simulating a crowd, rendering it and modifying the cache after simulation...

NUKE STUDIO Plugin Now Available in ftrack 3.2

September 17, 2015, 11:20 AM

http://soundandpicture.com/2015/09/nuke-studio-plu...

Stockholm, Sweden – ftrack, the project management solution for creative industries, has officially launched NUKE STUDIO integration for version 3.2 – the new, simpler way to manage the NUKE to ftrack workflow.

Create a Animated Creek in Blender

September 17, 2015, 04:31 AM

http://www.cgmeetup.net/home/create-a-animated-cre...

Learn how to create a beautiful animated creek scene! Discover how to create realistic fluid simulations! This tutorial covers everything including Basic Sculpting, Texture Painting, Water Simulations, Adding Motion Blur to Water and using Nature Assets!

VIEW Conference unveils 2015 speaker line-up

September 15, 2015, 09:20 AM

http://www.cgchannel.com/2015/09/view-conference-a...

The VIEW Conference has announced this year’s speaker events, including a special sneak peek at Kung Fu Panda 3, presented by DreamWorks animation veteran – and the movie’s co-director – Alessandro Carloni.

Maxon gets creative with Cinema 4D

September 15, 2015, 05:00 AM

http://www.redsharknews.com/post/item/2893-maxon-g...

Maxon has launched Cinema 4D R17, the latest version of its evergreen 3D modelling, animation and rendering tool. MaxonCinema 4DVFX3D modelling

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