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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Avid Media Composer Uses a Computer

October 28, 2017, 05:00 AM

http://www.avidblogs.com/how-avid-media-composer-u...

The article How Avid Media Composer Uses a Computer by Chris Bové appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

6 Below

October 28, 2017, 05:00 AM

https://digitalfilms.wordpress.com/2017/10/27/6-be...

From IMAX to stereo3D, theaters have invested in various technologies to entice viewers and increase ticket sales. With a tip of the hat to the past, Barco has developed a new ultrawide, 3-screen digital projection system, which is a similar concept to Cinerama film theaters from the 1950s. But modern 6K-capable digital cinema cameras make […]

Week in Premiere 10/27/17

October 27, 2017, 08:34 AM

http://www.premierebro.com/weekinpr/week-in-premie...

PREMIERE PRO WEEK IN REVIEW: New Premiere Pro CC 2018 Tutorials • Frame.io Dreamstation Giveaway • LOTS OF FREE PRESETS • Automate to Sequence with Peter MicKinnon

#editing#adobe#premiere pro#effects#creative cloud
Avid NEXIS Drives Flexible, Scalable Storage for M

October 27, 2017, 04:44 AM

http://www.avidblogs.com/avid-nexis-drives-flexibl...

The article Avid NEXIS Drives Flexible, Scalable Storage for Manor Production Services by Claire Sayers appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Let’s Edit with Media Composer

October 27, 2017, 04:43 AM

https://www.provideocoalition.com/lets-edit-with-m...

Effects work is always a tricky thing for Media Composer editors. If you’re just starting out, you’re going to find out very quickly that the core effects in Media Composer, unless you plan on working only with the 3D warp tool, just won’t cut it, and you’re going to need to go third-party, if you want to get some respectable looking work done. Boris FX (and Boris Continuum Complete specifically) has always given Media Composer editors the essential tools and effects they need to handle ...

Houdini Destruction Cleanup Tool Reduces Sim Size

October 26, 2017, 09:54 AM

http://theangryvideoguy.com/index.php/2017/10/26/h...

Paul Ambrosiussen is an artist who has developed a little tool for Houdini called Destruction Cleanup, which is intended to optimize your Houdini sims before sending out to another application. Game devs may find this particularly useful.

#plugins#houdini#scripts
Create 3D Character Animation by Sketching Lines

October 24, 2017, 08:50 AM

http://theangryvideoguy.com/index.php/2017/10/24/m...

was just turned onto this company called Moka Studio with a innovative idea. Doing away with rigging controllers, the software controls the skeleton directly. The starting point is importing a FBX with skeleton already laid out from your 3D software.

#rigging#3d animation#character animation#ik rigging#mosketch
Cut With FCP X: "Despacito" Gets Over 4 Billion

October 23, 2017, 05:41 AM

http://www.fcp.co/final-cut-pro/articles/2008-cut-...

How The Most Popular Music Video In History Was Shot In One Day And Edited With Final Cut Pro X In A Small Boutique Studio In Miami. The catchy Reggaeton pop song ‘Despacito’ by Puerto Rican singer Luis Fonsi and rapper Daddy Yankee was the inescapable Summer Hit of 2017. Just 6 months after it was released it became the most streamed song in history, with 4.6 billion plays across all streaming services. It reached No. 1 on Billboard’s Top 100 and stayed at that place for 16 weeks. Th...

Sound Forge Pro Mac 3

October 21, 2017, 06:51 AM

https://digitalfilms.wordpress.com/2017/10/21/soun...

There are plenty of modern tools that deal with audio, but sometimes you need a product with a very narrow focus to do the job without compromise. That’s where Sound Forge Pro fits in. Originally part of Sonic Foundry’s software development, the product, along with its siblings Vegas Pro and Acid, migrated to Sony Creative […]

7 insane tech sneaks from Adobe Max 2017

October 21, 2017, 06:51 AM

http://www.creativebloq.com/news/7-insane-tech-sne...

One highlight from Adobe Max 2017 was the event’s Sneaks session. Here, attendees have a unique opportunity to preview radical innovations from the company’s research teams that might – or might not – make it into the products.

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