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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Otoy releases free Nuke, AE plugins for OctaneVR

September 5, 2017, 04:39 AM

http://www.cgchannel.com/2017/09/otoy-releases-fre...

Otoy has rolled out Nuke and After Effects support for OctaneVR, the subscription-only version of OctaneRender, its GPU-based production renderer.

Blue Zoo Rigger Shares 11 Tips for Painting Weight

September 4, 2017, 08:02 AM

http://lesterbanks.com/2017/09/11-tips-painting-we...

Vasil Shotarov Shares Some Nice Tips That Can Boost Your Workflow When Painting Weights in Maya Painting weights is an important part of the rigging workflow in Maya. Love it or hate it, it’s one The Post Blue Zoo Rigger Shares 11 Tips for Painting Weights in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Only three days till animago AWARD & CONFERENCE

September 4, 2017, 08:01 AM

http://www.artofvfx.com/only-three-days-till-anima...

On Thursday and Friday this week, Munich will be shining a spotlight on the artists and professionals working in the fields of 3D animation, stills, visual effects (VFX), design and visualization. Roughly 1,000 international participants are scheduled to attend the animago AWARD & CONFERENCE on 7-8 September. The two-day event is one of the industry’s most important networking platforms, with the highpoint of the festivities coming on Thursday evening in the form of the animago AWARDs ceremony...

Uniform Resizer C4D - Resize Using Precise Units

September 1, 2017, 12:51 PM

http://theangryvideoguy.com/index.php/2017/09/01/f...

This Free (If you find it useful you can also graciously pay the author with the Name Your Own Price option) tool for Cinema 4D called Uniform Resizer C4D will help anyone creating models that need to have precise scale.

#plugins#c4d#cinema 4d#scripts
Week in Premiere 9/1/17

September 1, 2017, 12:48 PM

http://www.premierebro.com/weekinpr/week-in-premie...

PREMIERE PRO WEEK IN REVIEW: What Premiere Pro Users Should Expect at IBC 2017 • FREE RGB, VHS, and Transition Presets • Animate Inside a Frame with Essential Graphics Panel • 2 "Shine" Title Animation Tutorials

#editing#adobe#premiere pro#ibc#creative cloud
Transcript: Digital Production Buzz – August 31,

September 1, 2017, 10:30 AM

http://www.digitalproductionbuzz.com/2017/09/trans...

HOST Larry Jordan GUESTS Howard Lukk, Director of Engineering and Standards, SMPTE Dr. Richard C. Cabot, Standards Manager, Audio Engineering Society Mark Harrison, Managing Director, DPP (Digital Production Partnership) William T. Hayes, President, IEEE Broadcast Technology Society James DeRuvo, Film and Technology Reporter, DoddleNEWS == Larry Jordan: Tonight on the Buzz we meet some of the key media standards organizations. … The post Transcript: Digital Production Buzz – A...

DESTINY 2 "New Legends Will Rise"

September 1, 2017, 10:28 AM

http://www.artofvfx.com/destiny-2-new-legends-will...

Check out this really cool commercial for DESTINY 2 directed by Jordan Vogt-Roberts with the VFX made by Framestore...

Adobe Advertising Cloud und Spotify sorgen für ei

September 1, 2017, 05:19 AM

http://blogs.adobe.com/digitaleurope/online-advert...

Hört ihr das? Das ist der Sound von geschätzten 146 Millionen Kunden auf der ganzen Welt, die in diesem Jahr Musik gestreamt haben. In der On-Demand-Welt konsumiert jeder, was er will und wann er es will. Digitale Audiodateien sind da keine Ausnahme. Damit Unternehmen die großen Potenziale der Audioformate bestmöglich für ihr Marketing nutzen können, hat Adobe Digital Audio als neuestes Format in die kanalübergreifende Demand-Side-Plattform (DSP) der Adobe Advertising Cloud aufgenomm...

Autodesk ships Maya LT 2018

September 1, 2017, 05:18 AM

http://www.cgchannel.com/2017/09/autodesk-ships-ma...

The update adds new sculpting features including support for topological symmetry and vector displacement map stamping, and iterates on recent updates to the UV Editor, Graph Editor and Time Editor.

VFX Breakdown – EVE Valkyrie Warzone Trailer

August 31, 2017, 11:19 AM

http://theangryvideoguy.com/index.php/2017/08/30/v...

Fire Without Smoke created the logo, key art, and uprezzed the in game ship models to create higher polycount assets to be used in the trailer. Check out a breakdown of the composites for this space based arcade/sim shooter.

#vfx breakdown#videogames#vfx breakdowns#fire without smoke

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