Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Foundry intros Mari 4.0

December 7, 2017, 05:44 AM

http://postperspective.com/foundry-intros-mari-4-0...

Foundry’s Mari 4.0, the latest version of the company’s digital 3D painting and texturing tool. Foundry launches Mari 4.0 with a host of advanced features, making the tool easier to use and faster to learn. Mari 4.0 comes equipped with more flexible and configurable exporting, simpler navigation, Continue reading → December 6, 2017 The post Foundry intros Mari 4.0 appeared first on Randi Altman's postPerspective.

Nick Characters Go CG in Winter Refresh

December 6, 2017, 09:02 AM

http://www.studiodaily.com/2017/12/nick-characters...

Aardman Nathan Love envisioned animated characters from SpongeBob SquarePants, Henry Danger and The Thundermans as Rankin/Bass-style stop-motion figures animated on the twos (every other frame is repeated) in this all-CG series of holiday-themed promos. CREDITS For Nickelodeon: SVP Art + Design: Michael Waldron SVP Creative Promotions: Tony Maxwell VP Animation + Motion Graphics: Kurt Hartman […] The post Nick Characters Go CG in Winter Refresh appeared first on Studio Daily.

THE EXPANSE - Season 2: VFX Breakdown by Oblique F

December 6, 2017, 09:01 AM

http://www.artofvfx.com/the-expanse-season-2-vfx-b...

Montreal based studio Oblique FX presents their work on THE EXPANSE...

Storage in the Studio: VFX Studios

December 5, 2017, 10:53 AM

http://postperspective.com/storage-studio-vfx-stud...

By Karen Maierhofer It takes talent and the right tools to generate visual effects of all kinds, whether it’s building breathtaking environments, creating amazing creatures or crafting lifelike characters cast in a major role for film, television, games or short-form projects. Indeed, we are familiar with industry-leading content-creation tools such as Autodesk’s Maya, Continue reading → December 5, 2017 The post Storage in the Studio: VFX Studios appeared first on Randi Altman's ...

Rodeo FX opens an office in Munich

November 28, 2017, 05:49 AM

http://www.artofvfx.com/rodeo-fx-opens-an-office-i...

Montreal, November 27, 2017 – Visual effects studio Rodeo FX is proud to announce it is expanding its network with the opening of an office in Munich, Germany. This is a first chapter on European territory for the company. This new facility, located in the heart of the city, represents not only a gateway to a specialized European workforce, but also the Montreal-based company’s first foray in a promising market. The new studio will be managed by Thomas Hullin, Head of studio, and Julie Kubbi...

Framestore draws on Vicon mocap gear for Thor VFX

November 27, 2017, 12:54 PM

http://www.postmagazine.com/Press-Center/Daily-New...

OXFORD, UK – In Marvel Studios’ latest blockbuster, Thor: Ragnarok, an electrified god of thunder fights off an army of undead soldiers high above the waters on the narrow Rainbow Bridge, as the citizens of Asgard watch on in fear. The scene is a highlight of the movie, but also a complicated one, as the script called for dozens of characters to be onscreen at once.

Tile Lost Panda VFX Breakdown

November 24, 2017, 06:54 AM

http://www.cgmeetup.net/home/tile-lost-panda-vfx-b...

Altvfx – presents Tile Panda VFX Breakdown.

Maya XGen Interactive Grooming

November 22, 2017, 07:04 AM

http://www.cgmeetup.net/home/maya-xgen-interactive...

Maya XGen Interactive Grooming – Animation Pipeline

Detroit VFX Breakdown

November 22, 2017, 07:04 AM

http://www.cgmeetup.net/home/detroit-vfx-breakdown...

Image-engine – Kathryn Bigelow’s Detroit is a period piece pressure cooker. Viewers are plunged into the furnace of the infamous 1967 12th Street Riot, and the racially charged Algiers Motel incident stokes the narrative flame. From this central point the film unfolds. Bigelow encloses her tight-knit drama in the chaos of civil upheaval, gradually building an oppressive story of dark deeds.

1 40 41 42 43 44 197

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.