It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 16, 2021, 09:08 AM
https://beforesandafters.com/2021/12/16/when-your-...
If you haven’t yet seen the major end sequence in James Gunn’s The Suicide Squad, you might want to stop reading right now. Let’s just say it involves a giant alien starfish called Starro and a LOT of destruction. Which meant that the filmmakers, including production visual effects supervisor Kelvin McIlwain, called in regular climactic sequence creator Weta Digital to orchestrate a ton of large-scale animation and effects simulations.
December 16, 2021, 09:08 AM
https://3dtotal.com/news/interviews/bondok-max-3d-...
Staff picks winner for November, Bondok Max, talks about creating “The Crystal Ship” inspired by “Breaking Bad” and “Ready Player One.” “I wanted to create something unique and increase my imagination and creativity. I made almost everything from scratch as usual in my personal works.” Find out more…
December 15, 2021, 08:48 AM
https://postperspective.com/maxon-to-acquire-pixol...
Maxon, makers of Cinema4D, has entered into a definitive agreement to acquire the assets of Pixologic, the creators of the Academy Award-winning sculpting and painting software ZBrush. The acquisition is expected to close during the fourth quarter of 2021 and is subject to customary regulatory approval and closing conditions. Continue reading → December 14, 2021 The post Maxon to Acquire Pixologic, Makers of ZBrush appeared first on postPerspective.
December 15, 2021, 08:48 AM
https://postperspective.com/hardware-accelerated-h...
By Mike McCarthy The High Efficiency Video Codec (HEVC), or H.265, is a processing-intensive codec for both encode and decode that leads to higher video quality at lower data rates. There have been both CPUs and GPUs available for years that have dedicated hardware within them to accelerate HEVC encoding and decoding. But this hardware acceleration requires specific support within software applications to use them. Continue reading → December 14, 2021 The post Hardware-Accelerated HEVC (H....
December 15, 2021, 08:48 AM
https://postperspective.com/sound-lounge-upgrades-...
New York City-based Sound Lounge, an artist-owned and operated audio post production studio, has upgraded its Dolby Atmos mixing and authoring services. After its initial Dolby installation in 2018, Sound Lounge’s Film+Television division has updated its main mix stage with a new Dolby Atmos renderer as part of a three-system upgrade. Continue reading → December 14, 2021 The post Sound Lounge Upgrades Dolby Atmos Mixing and Authoring Services appeared first on postPerspective.
December 15, 2021, 08:47 AM
https://postperspective.com/foundry-katana-5-0-nuk...
Foundry has released Katana 5.0, featuring Katana and Nuke interoperability, render upgrades like Foresight+, USD, look development workflow improvements and Hydra Render Delegate support. Katana 5.0 connects Nuke and Katana, allowing look development and lighting artists to stream their live renders to a running version of Nuke to view their work in the context of the final comp in near-real-time. Continue reading → December 14, 2021 The post Foundry Katana 5.0: Nuke Interoperability, Render ...
December 15, 2021, 08:47 AM
https://www.redsharknews.com/this-unreal-engine-5-...
Unreal Engine 5 has looked impressive from the very start, but this new interactive Matrix Awakens tech demo, which ties in with The Matrix Resurrections, is the most impressive demo we've seen yet.
December 15, 2021, 08:47 AM
https://www.macworld.com/article/557441/best-mac-p...
How can you decide when planning to purchase a new drive and cable which port, standard, and cable will give you the best performance for the least necessary to spend? It’s an interesting mix of protocols and cables that can result in hundreds of dollars difference in what you potentially could pay.
December 15, 2021, 08:47 AM
https://beforesandafters.com/2021/12/15/building-a...
Director and producer HaZ Dulull is one of those filmmakers finding new ways to create content with real-time pipelines. His animated sci-fi feature RIFT–which is also being simultaneously made as a game–is one such piece of content.
December 15, 2021, 08:47 AM
https://barefeats.com/m1-max-16-vs-intel-16.html
How does the M1 Max MacBook Pro 16" compare to the Intel MacBook Pro 16"?
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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