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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Up-Res X-Particles With Krakatoa C4D

October 31, 2016, 08:05 AM

http://lesterbanks.com/2016/10/res-x-particles-kra...

Bob Walmsley shows how you can use Krakatoa C4D to effectively up-res particle simulations for a better looking render. This is the second part of Bob’s “creating wispy smoke” tutorial. That tutorial covered creating the smoke simulation with Turbulence FD / X-Particles in C4D. While the smoke simulation was great looking in the viewport, you The Post How to Up-Res X-Particles With Krakatoa C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Virtual Somnia

October 31, 2016, 06:07 AM

http://animationguildblog.blogspot.ca/2016/10/virt...

Narrative story-telling is climbing onto new platforms. In this case, Virtual Reality.

Sunday Sound Thought 44 – Memory Triggers

October 30, 2016, 09:22 AM

http://designingsound.org/2016/10/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… It’s funny the way sounds can trigger memories. There’s a storm moving […]

César D´angiolillo (1944-2016)

October 30, 2016, 09:21 AM

http://edaeditores.org/cesar-dangiolillo-1944-2016...

El lunes 24 de octubre despedimos al colega y querido maestro César D´angiolillo uno de los montajistas más destacados de la historia del cine nacional, su trayectoria de alrededor de 50 largometrajes no le impidió darle lugar a su vocación de director, con Matar al abuelito, Potestad y Norma Arrostito, la Gaby. Había nacido en […]

Finalizó una nueva edición de CAPER con la prese

October 30, 2016, 09:21 AM

http://edaeditores.org/finalizo-una-nueva-edicion-...

Durante esta semana se desarrolló en el Centro Costa Salguero la exposición CAPER Show 2016, entre el miércoles 26 y el viernes 28 de octubre. Cientos de profesionales de la industria audiovisual, técnicos, empresarios, creativos, directivos, docentes y estudiantes participaron de este evento central y visitaron el stand de la Asociación donde pudimos informar sobre qué […]

Model a Philips Screw Head

October 30, 2016, 09:17 AM

http://motionworks.net/model-a-philips-screw-head/

In this tip recorded over Skype, Toby Pitman demonstrates a quick, low poly method for modelling a philips screw head. Toby is the host of MILG11: Hard Surface Modelling Tactics for Cinema 4D. 24 hours of in-depth modelling training available right here on Motionworks.

Tools for Dealing with Media

October 29, 2016, 01:54 PM

https://digitalfilms.wordpress.com/2016/10/29/tool...

Although most editing application manufacturers like to tout how you can just go from camera to edit with native media, most editors know that’s a pretty frustrating way to work. The norm these days is for the production team to use a whole potpourri of professional and prosumer cameras, so it’s really up to the […]

ENTER THE EDIT: HOW TO NAVIGATE THE DOCUMENTARY ED

October 29, 2016, 09:25 AM

http://www.karenschmeer.com/blog/2016/10/28/enter-...

This is the fourth in a series of posts on POV’s Documentary Blog about the regrettably underappreciated process and craft of documentary editing. Our guide is 2016 Karen Schmeer Film Editing Fellow Eileen Meyer. Catch up on earlier conversations with Meyer. 2015 Twentieth Century Fox Film Corporation All Rights Reserved. HE NAMED ME MALALA: Malala Yousafzai in Birmingham, England. Dec 16, 2013 Greg Finton, A...

Final Cut Pro Gets a Major Update for the New MacB

October 28, 2016, 11:10 AM

http://www.premiumbeat.com/blog/fcp-update-on-new-...

Apple announces a Final Cut Pro X update that features a new interface and workflow designed for the new MacBook Pro.

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