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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The hybridization of VFX and motion design

September 12, 2017, 06:01 AM

http://postperspective.com/hybridization-vfx-motio...

Plus the rise of the small studio By Miguel Lee There has long been a dichotomy between motion graphics and VFX because they have traditionally serviced very different creative needs. However, with the democratization of tools and the migration of talent between these two pillars of the CG industry, Continue reading → September 11, 2017 The post The hybridization of VFX and motion design appeared first on Randi Altman's postPerspective.

VFX Roundtable: trends and inspiration

September 12, 2017, 06:01 AM

http://postperspective.com/vfx-roundtable-trends-i...

The world of visual effects is ever-changing, and the speed at which artists are being asked to create new worlds, or to make things invisible is moving full-speed ahead. How do visual effects artists (and studios) prepare for these challenges, and what inspired them to get into this business? We reached out to a small group of visual effects pros working in television, Continue reading → September 11, 2017 The post VFX Roundtable: trends and inspiration appeared first on Randi Altman's...

The importance of on-set VFX supervision

September 11, 2017, 05:05 PM

http://postperspective.com/importance-set-vfx-supe...

By Karen Maierhofer Some contend that having a visual effects supervisor present on set during production is a luxury; others deem it a necessity. However, few, if any, see it as unnecessary. Today, more and more VFX supes can be found alongside directors and DPs during filming, Continue reading → September 11, 2017 The post The importance of on-set VFX supervision appeared first on Randi Altman's postPerspective.

From VFX artist to director

September 11, 2017, 11:28 AM

http://postperspective.com/vfx-artist-director/#ut...

It takes a certain type of person to be a director — someone who has an in-depth understanding of the production process; is an exceptional communicator, planner and organizer; possesses creative vision; and is able to see the big picture where one does not yet exist. And those same qualities can be found in a visual effects or CG supervisor. Continue reading → September 11, 2017 The post From VFX artist to director appeared first on Randi Altman's postPerspective.

animago AWARD 2017: the winners

September 11, 2017, 04:45 AM

http://www.artofvfx.com/animago-award-2017-the-win...

Congratulations to all the winners of animago AWARD 2017...

The Third Floor: previs/postvis for Wonder Woman

September 9, 2017, 06:47 AM

http://postperspective.com/third-floor-previspostv...

To help realize the cinematic world of Warner Bros.’s Wonder Woman, artists at The Third Floor London, led by Vincent Aupetit, visualized key scenes using previs and postvis. Work spanned nearly two years, as the team collaborated with director Patty Jenkins and visual effects supervisor Bill Westenhofer to map out key action and visual effects scenes. Continue reading → September 8, 2017 The post The Third Floor: previs/postvis for Wonder Woman appeared first on Randi Altman's postPe...

ALIEN - COVENANT: VFX Breakdown

September 8, 2017, 12:46 PM

http://www.artofvfx.com/alien-covenant-vfx-breakdo...

MPC have just released this really cool VFX Breakdown about their work on ALIEN: COVENANT...

Virtual Reality: New Medium, New Rules

September 7, 2017, 04:51 PM

https://www.raindance.org/virtual-reality-new-medi...

In 1987, the American philosophy writer, computer scientist, visual artist, and composer of classical music Jaron Lanier created the term ‘virtual reality’. In fact, visual simulators have been in existence for over seventy years.

The Quest To Make A Convincing CG Human

September 6, 2017, 03:58 AM

http://www.cartoonbrew.com/vfx/secret-history-disn...

Director Ang Lee’s Gemini Man, in which actor Will Smith will star as a retiring NSA agent facing off against a younger clone of himself, is set for an October 2019 release date from Paramount. It’s likely to be made possible with advancements in de-aging visual effects techniques, the kind seen in films such as The Curious Case of Benjamin Button, Captain America: The First Avenger, and other recent Marvel releases.

GHOST IN THE SHELL: VFX Breakdown by MPC

September 4, 2017, 08:01 AM

http://www.artofvfx.com/ghost-in-the-shell-vfx-bre...

MPC have released this VFX Breakdown about their really nice work on GHOST IN THE SHELL...

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