Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar open-sources its Universal Scene Description

July 28, 2016, 05:52 AM

https://vfxserbia.com/2016/07/28/pixar-open-source...

Pixar has announced that it intends to make its Universal Scene Description software available open source.

Developing An Awareness of Color

July 27, 2016, 04:03 PM

http://www.provideocoalition.com/developing-awaren...

Color awareness came slowly to me, but now I can’t escape it. Read on, and follow me down the rabbit hole. This article started out as an analysis of how different cameras see color, but evolved into something more. First I’m going to talk about color perception and the basics of learning how to see The post Developing An Awareness of Color appeared first on ProVideo Coalition.

Pixar open sources Universal Scene Description for

July 27, 2016, 02:12 PM

http://postperspective.com/pixar-open-sources-univ...

Pixar Animation Studios has released Universal Scene Description (USD) as an open source technology in order to help drive innovation in the industry. Used for the interchange of 3D graphics data through various digital content creation tools, USD provides a scalable solution for the complex workflows of CG film and game studios. 

 Continue reading →July 27, 2016

GDC Vault Releases Martin Stig Anderson’s INSIDE

July 27, 2016, 02:12 PM

http://designingsound.org/2016/07/gdc-vault-releas...

Martin Stig Anderson’s fantastic audio showcase of Playdead’s newest game, INSIDE, has just been released on the GDC Youtube Channel.  He thoroughly explains some of the system design that drives the audio of the game, and he helpfully includes examples from his Wwise project to demonstrate them.  This video provides great insight into the inner-workings of a complex game […]

How Avid MediaCentral | UX Enhances Global Newsroo

July 27, 2016, 02:11 PM

http://www.avidblogs.com/avid-mediacentral-ux-enha...

The article How Avid MediaCentral | UX Enhances Global Newsroom Success by Craig Wilson appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Autodesk Releases Maya 2017 with Arnold Built In

July 27, 2016, 02:11 PM

http://www.studiodaily.com/2016/07/autodesk-releas...

At SIGGRAPH this week, Autodesk shipped Maya 2017, the first version of the popular 3D software to integrate Arnold as the default renderer. Autodesk announced at NAB this year that it was acquiring Solid Angle, the maker of Arnold. While … more » The post Autodesk Releases Maya 2017 with Arnold Built In appeared first on Studio Daily.

Maxon Previews Cinema 4D Release 18

July 27, 2016, 02:11 PM

http://www.studiodaily.com/2016/07/maxon-previews-...

Maxon announced a new, feature-laden release of its Cinema 4D VFX software. New features include new ways to fracture shapes, a variety of knife tools, object tracking, and more. "The last couple of versions [of Cinema 4D] didn't have a … more » The post Maxon Previews Cinema 4D Release 18 appeared first on Studio Daily.

17 Ways to Hide a Lavalier Mic

July 27, 2016, 09:13 AM

http://www.premiumbeat.com/blog/17-ways-hide-laval...

The latest video from Aputure offers an extremely fun and helpful tutorial on how to properly mic up wildly different costumes.

Nick Chiou upped to editor at Cutters

July 27, 2016, 09:12 AM

http://postperspective.com/nick-chiou-upped-to-edi...

Chicago’s Cutters has promoted Nick Chiou to editor. The announcement was made by managing director/partner Craig Duncan and is effective immediately. A Chicago native and life-long hockey player, Chiou earned his B.A. in digital cinema from DePaul University. After beginning his career as an assistant editor working for several Chicago area post companies, Continue reading →July 27, 2016

Storytelling with Sound: Behind the Scenes of “T

July 27, 2016, 09:12 AM

http://www.avidblogs.com/storytelling-sound-behind...

The article Storytelling with Sound: Behind the Scenes of “The Revenant” with Martín Hernández by Tony Cariddi appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.