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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Colors Can Influence Your Video Audience

September 22, 2016, 09:20 AM

http://feedproxy.google.com/~r/CrewsControl/~3/IBV...

When you create a video, there’s much more at play than you might realize. The messaging, tone, and backdrop will evoke emotions from your audience, [...] The post How Colors Can Influence Your Video Audience appeared first on Film Crews, Camera Crews & Video Production.

Behind the Title: Billboard Magazine video editor

September 22, 2016, 09:20 AM

http://postperspective.com/behind-the-title-billbo...

Name: Zack Wolder Company: Billboard Magazine Job Title: Video Editor What does that entail? I edit behind-the-scenes videos of magazine cover shoots, as well as on-site event coverage for music festivals, Continue reading →September 22, 2016

How To Correct Underexposed Footage

September 22, 2016, 05:43 AM

http://www.premiumbeat.com/blog/how-to-correct-und...

You’ve underexposed your shot and now it's too dark to tell what's going on. Don't panic. Instead, use these techniques to correct underexposed footage.

Izzy Ehrlich and Tribal Worldwide team up with Con

September 22, 2016, 05:42 AM

https://roosterpost.wordpress.com/2016/09/22/izzy-...

Izzy Ehrlich is on her game, cutting this latest spot for Tribal Worldwide and adidas featuring hockey phenom & Edmonton Oiler Centre, Connor McDavid. Directed by Skin & Bones’ Adam Azimov, the “New Speed” campaign for the World Cup of Hockey features … Continue reading →

Editor Blu Murray on Clint Eastwood’s Sully

September 21, 2016, 04:36 PM

http://www.studiodaily.com/2016/09/editor-blu-murr...

It isn’t every day one gets invited to head up a major department on a Clint Eastwood film when you consider the fact that Eastwood’s close-knit team rarely has an opening, with most of his key collaborators having been in … more » The post Editor Blu Murray on Clint Eastwood’s Sully appeared first on Studio Daily.

Combining Practical Lighting With VFX

September 21, 2016, 02:19 PM

http://www.premiumbeat.com/blog/combine-lighting-w...

A deceptively simple technique that mixes practical lighting with VFX is proving to be one of the most visually impressive methods of creating atmosphere in recent memory.

VEGAS Pro 14

September 21, 2016, 02:18 PM

http://www.dvinfo.net/article/post/vegas-pro-14.ht...

Here At Last And Under New Ownership The Vegas world was excited in April 2014 with the release of Vegas Pro 13 at NAB. With a typical release at NAB or IBC, everyone was waiting for an announcement in April 2015 at NAB for the next version of Vegas – but none came. This was [...]

Liftoff Vfx Breakdown

September 21, 2016, 04:58 AM

http://www.cgmeetup.net/home/liftoff-vfx-breakdown...

Josh Clos – FX side project to learn and test Phoenix FD. Overall, it performed very well and was great to use.

Realflow Technical Showreel by Josh Clos

September 21, 2016, 04:58 AM

http://www.cgmeetup.net/home/realflow-technical-sh...

Josh Clos – Some of my fluid simulation work done in Realflow.

DeltaMush to Skin 3ds Max Plugin

September 21, 2016, 04:57 AM

http://www.cgmeetup.net/home/deltamush-to-skin-3ds...

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature – the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.

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