It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 6, 2015, 04:44 AM
http://floobynooby.blogspot.ca/2015/07/roger-rabbi...
Let’s go through everything that’s going on here.
July 6, 2015, 04:43 AM
http://www.cgchannel.com/2015/07/render-legion-ann...
Corona Renderer for 3ds Max’s new internal render benchmark, scheduled for release with version 1.3, due at the end of September. Render Legion has just announced part of its development roadmap for the renderer.
July 6, 2015, 04:43 AM
http://www.cgmeetup.net/home/create-glass-and-meta...
Learn how to create Metal materials such as chrome, copper and brushed steel with V-ray and 3ds Max.
July 5, 2015, 12:43 PM
http://feedproxy.google.com/~r/richardharringtonbl...
Have a quick look at the top new features in Adobe Premiere Pro CC 2015. Be sure to check out my full length title on lynda.com for more coverage too.
July 5, 2015, 12:42 PM
http://feedproxy.google.com/~r/richardharringtonbl...
If you have an object that appears in two photos, Photoshop makes it easier to use both objects to better match color. In this example, we'll select an object in both images and then apply a color adjustment to make the two areas match.
July 4, 2015, 06:41 PM
https://journaldunemonteuse.wordpress.com/2015/07/...
« Pour Vanda, c’était un peu plus compliqué. Avec Dominique Auvray, qui a monté le film, on a passé un an à chercher comment on allait démarrer, ouvrir le film, puis décoller, voler et atterrir. Je ne sais plus qui disait … Lire la suite →
July 4, 2015, 07:25 AM
https://digitalfilms.wordpress.com/2015/07/04/buil...
A few weeks ago I built and posted a small FCP X color correction effect using the Motion template process. While I have no intention of digging deeper into plug-in design, it’s an interesting experiment into understanding how you can use the power of Motion and Final Cut Pro X to develop custom effects, transitions, […]
July 3, 2015, 03:00 PM
http://www.provideocoalition.com/do-you-know-the-a...
I was spending some time this morning preparing for an upcoming 3-day Adobe Premiere Pro CC training seminar I’m teaching for a local health care company and I was reminded of what I think is one of the single most important PPro keyboard shortcut batches to know: all about trimming to the playhead.
July 3, 2015, 10:47 AM
http://www.creativebloq.com/animation/free-ebook-a...
Animation is more than just another tool to entertain users. Animations help transition between content, draw attention to the most important parts of your site, and they add an element of delight to any interface.
July 3, 2015, 04:49 AM
http://blogs.adobe.com/richardcurtis/?p=4766
I’ve spent the last few weeks learning how to unwrap UV maps for a 3D model, so that any texturing and painting rusults in Photoshop CC are more controllable. For exmple, take this primative object that I created in Cinema 4D, and objened into Photoshop as an OBJ file. Within Photoshop the standard brush tool can be used to paint directly onto the 3D geometry and project the paint marks onto the texture map. Painting on one face of this particular object will result in the paint appearin...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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