Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

25 years of Photoshop

February 25, 2015, 02:11 PM

http://www.animationinsider.com/2015/02/25-years-o...

It all started from 1987 when the developer Thomas Knoll created a very simple pixel imaging program called Display. It was displaying gray scale photos on a black and white monitor. His brother John Knoll was supervisor at ILM (Industrial Light and Magic). The other digital artists were impressed at the post production facility of George Lucas with Display and eventually it was used into James Cameron‘s The Abyss. Later on Knoll brothers renamed it to Photoshop.

A FONDO: Versiones en DaVinci Resolve 11

February 25, 2015, 02:10 PM

http://www.finalcutpro.es/2015/02/a-fondo-versione...

En este artículo veremos las posibilidades que tiene el mundo de las versiones en DaVinci Resolve, un poco complicado para los no iniciados, pero que puede ahorrarnos horas de trabajo.

David Levy explores new worlds with “PLUG”

February 25, 2015, 02:09 PM

http://blogs.adobe.com/premierepro/2015/02/david-l...

Famed Hollywood concept designer directs/produces sci-fi short using Adobe Creative Cloud David Levy is an acclaimed art director and concept artist to the videogame and film industry. His credits include Avatar 2, Tron: Legacy, Ender’s Game, Prometheus, and Tomorrowland. He has now debuted his own short film, PLUG, which introduces the concept for a TV series he hopes to get off the ground. Levy not only funded, co-wrote, and directed PLUG, but also taught himself visual effects t...

G-Technology: G-RAID vs G-DRIVE

February 25, 2015, 02:09 PM

https://www.hurlbutvisuals.com/blog/2015/02/g-tech...

So Shane walks up to me a few days ago and says: “Hey David, we need to talk about on-set workflow, specifically with the use of G-Raids. We need to get people to see what is important in their workflow as DITs on set and why these drives make a difference, especially when people are buying the G-Drives instead of the G-Raids, since the G-Drives are cheaper.”

Day 25 #28daysofquicktips - Consolidate Media Outs

February 25, 2015, 09:47 AM

http://provideocoalition.com/ssimmons/story/day-25...

Final Cut Pro X has some rather intricate media management capabilities built into its Library functionality. The Library concept itself is loved by some, hated by others. I think if you understand how you can move media in and out of a Library it might embrace one the concept (thought you still might choose to always leave media outside of a Library). I finally understand it a little bit better but it wasn’t without some study.

Robertryan Cory - Animation Insider Interview

February 25, 2015, 09:46 AM

http://www.animationinsider.com/2015/02/robertryan...

Well I guess Ren & Stimpy Adult Party Cartoon because working on R&S was the only goal I had in life at the time. I thought it was impossible since it had been off the air for nearly a decade. It was one of the worst experiences emotionally, but I met so many talented people and it made me practice harder. 2nd would be Spongebob. I feel like I wasn’t a good artist until that job.

Dreamworks Lost An Insane Amount Of Money

February 25, 2015, 05:47 AM

http://www.cinemablend.com/new/Dreamworks-Animatio...

Back in 2013, the release of Dreamworks Animation's Rise Of The Guardians was met with a thud and a crack in its opening weekend. While the film wound up managing to make a decent gross, compared to its budget at least, it wound up being the beginning of a dangerous spiral for DWA's profit margin.

My Year of Cutting Dangerously

February 25, 2015, 05:47 AM

http://jamiecobb.com/my-year-of-cutting-dangerousl...

No Fourth of July barbecue for this girl, I was too busy cutting a funeral scene that day. While you were setting your clocks back this fall, I was spending some quality time in German occupied France. As you were dodging buttered popcorn flavored jelly beans and spending time with loved ones, I was hanging […]

VFX Secrets Behind 'Birdman' Finally Revealed

February 25, 2015, 05:45 AM

http://www.hollywoodreporter.com/behind-screen/vfx...

Birdman, Alejandro Gonzalez Inarritu's best picture Oscar winner, has been widely praised for looking as if the entire 119-minute movie was shot in one uninterrupted take — an inventive feat that earned it four Oscars, including best direction and cinematography for its director of photography Emmanuel Lubezki.

Grading CinemaDNG Raw? Resolve 11.2.1

February 24, 2015, 01:53 PM

http://vanhurkman.com/wordpress/?p=3208

If you’re a DaVinci Resolve user who’s about to grade a project shot with any of the Blackmagic Design cameras and recorded using CinemaDNG raw, you should seriously consider upgrading to Resolve 11.2.1 if you haven’t already started your project (if you’ve already started, then don’t upgrade yet, as a matter of principle).

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.