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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SmartView 4K monitor: like a DreamColor monitor wi

November 22, 2014, 05:02 PM

http://provideocoalition.com/atepper/story/smartvi...

At IBC in Amsterdam, Blackmagic showed its US$1995 SmartView 4K (Ultra HD) monitor, which features built-in 3D LUTs, Teranex scaler, adjustable on screen markers, H/V delay, blue only, 12G-SDI inputs, and more. Many readers may immediately imagine that the SmartView 4K might be a direct competitor to an HP DreamColor. I conducted a short interview about some of its yet unpublished specs. Let’s see in which respects it’s like a DreamColor, and in which it isn’t.

*La Salada*, por Ana Remón (SAE)

November 22, 2014, 05:01 PM

http://saeditores.org/Novedades/La-Salada-por-Ana-...

Una síntesis personal de la edición por sus artífices.

Paolo Libunao - Animation Insider Interview

November 22, 2014, 04:59 PM

http://www.animationinsider.com/2014/11/paolo-libu...

There’s “Armor Quest” a graphic novel from Rising Star Studios. Concept art for “Earth-Steel-Stone”. As for story boards, well there are those that I made for video game cinematics for Raptura Games.

Blocking Characters in a Scene - Animation

November 22, 2014, 09:27 AM

http://animatorsresource.blogspot.ca/2014/11/block...

Check out the post from Temple of Seven Golden Camels about how characters are blocked out during a dialogue scene. He uses the example from an old move called "Paths of Glory." He also points out some key characteristics throughout the scene that help break it down into points that every animator can think about as they may begin a shot.

Cinefex 140 Preview

November 22, 2014, 09:27 AM

http://cinefex.com/blog/cinefex-140-preview/

The next issue of Cinefex magazine is just around the corner. Yes, the presses are rolling on issue 140, and our digital team is busy finalising the online and enhanced iPad editions. So we thought it’s about time we unveiled the cover, with its spectacular shot of the Ranger spacecraft docked to the Endurance station, from Christopher Nolan’s science fiction epic Interstellar.

Lee Smith says he could only play with time so muc

November 21, 2014, 04:53 PM

http://www.hitfix.com/in-contention/editor-lee-smi...

Over the past decade, Lee Smith has worked alongside Christopher Nolan as the director has climbed to the highest peaks of Hollywood, with "Batman Begins," "The Prestige," "The Dark Knight," "Inception," and "The Dark Knight Rises." I recently had the chance to speak to Smith about his approach to editing, Nolan, their relationship, and their change of pace (both literal and figurative) that is "Interstellar."

See HitFilm 3 Pro’s New Particle Simulator in Ac

November 21, 2014, 04:50 PM

http://lesterbanks.com/2014/11/see-hitfilm-3-pros-...

a look at using the new particle simulator with the unified 3D space showing 3D object replication in 3D space

News: Red Giant Trapcode Mir 2 - Beta v3

November 21, 2014, 04:49 PM

http://www.toolfarm.com/blog/entry/news_red_giant_...

Want to help improve Trapcode? Then join the beta being run by Trapcode creator Peder Norrby, and get access to new features now.

A 6-Part Comprehensive Intro to Sound

November 21, 2014, 07:49 AM

http://filmmakeriq.com/2014/11/a-6-part-comprehens...

When we decided to tackle the subject of sound, I knew that to do it justice we had to approach it like building a foundation for a house: building it up brick by brick. For many filmmakers, sound is a mystery blended with bits and pieces of understanding gleamed through practice – that was the way I was before doing the research. That’s a clumsy way to go about learning. If we really want to understand sound and become masters of it, we have to start and the base and build up from there.

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