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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to make movie magic for Penn & Teller

June 30, 2014, 11:54 AM

http://stupidraisins.com/how-to-make-movie-magic-f...

This is an interview with Patrick Sheffield about editing Tim's Vermeer with Penn & Teller.

6 movie stars reborn in CG

June 30, 2014, 09:27 AM

http://www.creativebloq.com/audiovisual/6-movie-st...

This feature is brought to you in association with Masters of CG, a new competition that offers the chance to work with one of 2000AD's most iconic characters and win an all expenses paid trip to the SIGGRAPH conference. Find out more at the end of this article...

Twinning 102: Change It Up

June 30, 2014, 09:26 AM

http://www.animatorisland.com/twinning-102-change-...

Now that “twinning” has been defined and explained here, today we take a look at some examples of cliche “twinned” moments in animation and what you can do to prevent them in your next scene!

Interview with Patrick Shen

June 30, 2014, 09:26 AM

http://designingsound.org/2014/06/interview-with-p...

I’ve previously talked about the importance of increasing communication between the sound community and our collaborators. This month’s topic provided the perfect opportunity to bring an outside voice to the Designing Sound community. Patrick Shen is director of the documentary “In Pursuit of Silence,” and I’m happy to be able to bring you his thoughts on the subject!

Creating the haunting, sinister sound of ‘Penny

June 30, 2014, 04:29 AM

http://www.asoundeffect.com/creating-the-haunting-...

One of the television shows I’ve really enjoyed recently has been Penny Dreadful, a critically-acclaimed horror series from Showtime. It stars Josh Hartnett, Timothy Dalton and Eva Green, draws nearly 5 million viewers across all platforms every week – and the sound is brilliant.

ILM Turns Up Its Transformers Toolset

June 30, 2014, 04:29 AM

http://www.fxguide.com/featured/age-of-extinction-...

With three Transformers films already under visual effects studio Industrial Light & Magic’s belt, Age of Extinction still managed to be eclipse them all in terms of effects shots, shooting locations, crew size, stereo delivery and sheer scale.

The Invisible Effects of "Tracks"

June 29, 2014, 01:54 PM

http://cinefex.com/blog/tracks/

Add these things together and what you get is Tracks. Adapted from the book by Robyn Davidson and directed by John Curran, Tracks tells the true story of one woman’s trek across the Australian outback. Accompanied by four camels and a dog – and observed by National Geographic photographer Rick Smolan through his camera lens – Davidson endures hardship and finds inspiration in the one of the most unforgiving environments on Earth.

Designing Silence

June 29, 2014, 05:39 AM

http://designingsound.org/2014/06/designing-silenc...

Silence can be sonic; sound can be silent. We’re always listening to both. When we listen to a sound, we listen to a silence. When we listen to silence, we listen to sound. The dualism behind this is just an illusion, because in reality, we only find one thing, a single coin, with two faces, but a single coin.

Apple’s New Mac Pro

June 26, 2014, 10:39 PM

http://digitalfilms.wordpress.com/2014/06/27/apple...

The run of the brushed aluminum tower design that highlighted Apple’s PowerMac G5 and Intel Mac Pros ended with the introduction of a radical replacement in late 2013. No matter what the nickname – “the cylinder”, “the tube” or whatever - Apple’s new 2013 Mac Pro is a tour de force of industrial design. Few […]

Hi there! Just wanted to let you know that I reall

June 26, 2014, 10:39 PM

http://renderplease.tumblr.com/post/90000807900

Well, someone’s gotta take one for the team! ;) Haha! I have no qualms with...

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