Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Testronic opens second VR test center

August 5, 2016, 04:17 PM

http://postperspective.com/testronic-opens-second-...

Testronic has opened a dedicated virtual reality test center in its Burbank headquarters. The VR test center is the company’s second, as they also launched one in their Warsaw, Poland, location earlier this year, further expanding their full-service QA testing services. “Consumer VR is in its infancy, Continue reading →August 5, 2016

Content creators can now publish to Jaunt VR app

August 4, 2016, 05:10 PM

http://postperspective.com/content-creators-can-no...

Further expanding it’s cinematic VR ecosystem, Jaunt Inc. has launched Jaunt Publishing, a program that allows the professional VR creators to publish their VR content directly to the Jaunt VR app. Through an online portal on the company’s website, Jaunt Publishing allows creators to submit their work for consideration and publishing across the Jaunt platform. Continue reading →August 4, 2016

STAR TREK BEYOND: Atomic Fiction work by Autodesk

August 3, 2016, 09:16 AM

http://www.artofvfx.com/star-trek-beyond-atomic-fi...

Interesting video by Autodesk with Kevin Baillie, VFX Supervisor and CEO, talking about the work of Atomic Fiction on STAR TREK BEYOND...

NERVE: Making of VFX by Brainstorm Digital

August 3, 2016, 09:16 AM

http://www.artofvfx.com/nerve-making-of-vfx-brains...

Here is the making of by Brainstorm Digital about their VFX work on NERVE...

The Neon Demon (2016)

August 3, 2016, 06:06 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“I don't want to be like them. They want to be like me.” — Jesse ...

THE SHALLOWS: VFX Breakdown by MELS

August 2, 2016, 01:00 PM

http://www.artofvfx.com/the-shallows-vfx-breakdown...

MELS have just released this VFX Breakdown about their work on THE SHALLOWS...

INDEPENDENCE DAY - RESURGENCE: Bryan Grill

August 1, 2016, 09:16 AM

http://www.artofvfx.com/independence-day-resurgenc...

In 2014, Bryan Grill had told us in detail about the work of Scanline VFX on CAPTAIN AMERICA – THE WINTER SOLDIER. He then worked on SAN ANDREAS. Today he explains his work on INDEPENDENCE DAY RESURGENCE.

MONSTER STRIKE: VFX Breakdown by Tippett Studio

July 30, 2016, 07:24 AM

http://www.artofvfx.com/monster-strike-vfx-breakdo...

Tippett Studio presents the VFX breakdown about their work on this MONSTER STRIKE commercial (click on the picture below to watch it)...

Augmented Reality is already huge!

July 28, 2016, 12:27 PM

http://www.philiphodgetts.com/2016/07/augmented-re...

Pokemon Go already demonstrates that Augmented Reality is likely to be much more significant than VR.

Maxon Previews Cinema 4D Release 18

July 27, 2016, 02:11 PM

http://www.studiodaily.com/2016/07/maxon-previews-...

Maxon announced a new, feature-laden release of its Cinema 4D VFX software. New features include new ways to fracture shapes, a variety of knife tools, object tracking, and more. "The last couple of versions [of Cinema 4D] didn't have a … more » The post Maxon Previews Cinema 4D Release 18 appeared first on Studio Daily.

1 93 94 95 96 97 197

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.