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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Openconcept3d releases XSR 3.0 for Modo

April 23, 2014, 06:59 AM

http://www.cgchannel.com/2014/04/openconcept3d-rel...

Openconcept3d – aka artist Seth Richardson – has released XSR 3.0, an update to his “one-click rendering solution” for modo that turns XSR from a script into a fully integrated plugin.

Houdini Engine : plugin Maya this Summer

April 23, 2014, 06:58 AM

http://www.3dvf.com/actualite-9433-houdini-engine-...

On the occasion of FMX 2014 Side Effects has announced several updates to its system Houdini Engine. reminder, Houdini Engine is seen as a kind of plugin version of Houdini, which loads in third party software assets of Houdini (Houdini Digital Assets), and edit them using simple controls. The goal, propose an integrated leisure editable procedural pipeline.

SMPTE announces call for student papers

April 22, 2014, 12:48 PM

http://www.postmagazine.com/Press-Center/Daily-New...

WHITE PLAINS, NY — The Society of Motion Picture and Television Engineers (www.smpte.org), the professional membership association for motion-imaging standards and education for the communications, media, entertainment, and technology industries, has announced a call for papers for a special student issue of the SMPTE Motion Imaging Journal, as well as for the SMPTE Student Paper Award. SMPTE is also accepting applications for the Louis F. Wolf Memorial Scholarship.

Sennheiser Updates Customers on Spectrum Sale

April 22, 2014, 08:42 AM

http://en-us.sennheiser.com/news--sennheiser-updat...

Audio specialist Sennheiser, which continues to file comments with the Federal Communications Commission (FCC) in light of the pending spectrum auction scheduled to take place in 2015, has launched a website to keep its customers informed on recent developments concerning the future of wireless microphones and the UHF spectrum.

Adobe soon to cease Volume Sales of CS6!

April 22, 2014, 08:41 AM

http://www.motionvfx.com/mblog/adobe_soon_to_cease...

A few days ago Larry Jordan posted in his blog that Adobe will discontinue sales of CS6 after June 1, but the post has now been updated – it will only be the volume sales, rather than the whole CS6. So, it’s Adobe’s CS6 Cumulative Licensing Program (CLP) and Transactional Licensing Program (TLP) that will be halted (to learn more about TLP and CLP click here).

3d-io releases Flatiron 2.0 for 3ds Max

April 22, 2014, 08:40 AM

http://www.cgchannel.com/2014/04/3d-io-releases-fl...

The tool, which is capable of UV unwrapping and baking textures for all of the objects in a scene or game level at a time, is in use at studios including Ubisoft, Monolith Productions and From Software.

Enhance Your AES 136th International Convention Ex

April 21, 2014, 07:58 PM

http://soundandpicture.com/2014/04/enhance-your-ae...

New York, NY — April 21, 2014 — The schedule of events and exhibitors at 136th Audio Engineering Society International Convention, being held in Berlin, Germany, on April 26 – 29, 2014, at the Estrel Hotel and Convention Center, is just around the corner, and the free “AES Mobile Convention – AES Berlin 2014” app...

Visual Effects Society Launches New YouTube Channe

April 18, 2014, 04:20 PM

http://www.broadcastbeat.com/index.php/visual-effe...

Site to Showcase Exclusive and Best-in-Class Curated Content (Los Angeles, California–April 18, 2014) Today, the Visual Effects Society (VES), the industry’s global professional honorary society, launched its new YouTube Channel, providing unique access to the world of visual effects and the artists who create them. The channel is designed to showcase outstanding examples of visual […]

‘World of Tanks’ Patch Upgrades Graphics, Adds

April 18, 2014, 04:18 PM

http://www.geforce.com/whats-new/articles/world-of...

Update 9.0 introduces new visuals, tank models, and playable missions based on World War II battles.

Sennheiser’s Integrated Systems News

April 18, 2014, 08:52 AM

http://www.creativeplanetnetwork.com/the_wire/2014...

Old Lyme, Conn.— April 17, 2014: Audio specialist Sennheiser announced that it has made two appointments in its Integrated Systems division. Effective immediately, Charlie Jones and Phil Rossi have each been appointed Area Sales Managers, Integrated Systems, responsible for the Southeast territory and the Washington, D.C. Metro area respectively.

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