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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

AlphaDogs employs roundtripping workflow for surfi

July 30, 2015, 11:11 AM

http://postperspective.com/alphadogs-employs-round...

The AlphaDogs post house in Burbank color graded the film Gone, from producer/director Mark Kronemeyer of Pargo Media. Gone takes audiences on a journey through Mexican deserts and jungles, from Baja to Oaxaca, on the search for the soul of surfing in Mexico. Edited in Final Cut Pro X by Kronemeyer, Gone  required a roundtrip workflow through DaVinci Resolve before the color grading process could begin in order to match mixed frame rates between FCP X and Resolve. Roundtripping often cause...

We’re Ready for Windows 10

July 29, 2015, 04:10 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hi Folks - We just wanted to let you know that we are ready for Windows 10... The post We’re Ready for Windows 10 appeared first on Red Giant.

IATSE Sued By Nu Image Over Residuals Contribution

July 29, 2015, 04:10 PM

http://deadline.com/2015/07/iatse-nu-image-lawsuit...

It looked like it was over but Avi Lerner obviously decided it wasn’t. Nearly 6-months after coming to a settlement with the International Alliance of Theatrical Stage Employees over health and pension contributions, Nu Image is taking the union plus the AFL-CIO to court over the same matter. Back in mid-2013, the IATSE health and pension plans sued Nu Image over the lack of expected payments but the two sides worked out a settlement this February to avoid a trial. Now, Lerner’s company has ...

Grass Valley Continues to Drive Story Efficiency

July 29, 2015, 12:07 PM

https://news.creativecow.net/story/879430

(MONTREAL--July 29, 2015) At IBC 2015, Grass Valley, a Belden Brand, will be showcasing its full portfolio of broadcast solutions including cameras, switchers, routers, servers, multiviewers, editing software, automation, playout and much more. Grass Valley experts will be on hand to help visitors improve efficiency and tell better stories by leveraging 4K workflows, IP infrastructure and the cloud. The Grass Valley booth is located at Hall 1, Stand D11.

UPDATE: Trapcode Soundkeys and AE CC2015

July 28, 2015, 03:42 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks - when we last updated you on Adobe CC2015-compatibility, there was still one final holdout, due to a bug in Adobe After Effects affecting Trapcode Sound Keys. The great news is that Adobe has updated After Effects CC2015 with a fix that allows Sound Keys to work properly. All Red Giant products are now compatible with Adobe Creative Cloud 2015. The post UPDATE: Trapcode Soundkeys and AE CC2015 appeared first on Red Giant.

Resolve 12 Public Beta Now Available for Download

July 27, 2015, 12:29 PM

https://news.creativecow.net/story/879413

(Fremont, California--July 27, 2015) Blackmagic Design today announced that the public beta of DaVinci Resolve 12, its professional editing and color correction software, is now available for download from the Blackmagic Design website.

Technicolor: Strong First Half 2015 Results

July 23, 2015, 07:12 AM

http://www.technicolor.com/en/who-we-are/press-new...

Paris (France), 23 July 2015 – Technicolor (Euronext Paris: TCH; OTCQX: TCLRY) announces today its results for the first half of 2015.

HitFilm 3 Express provides free editing & VFX tool

July 21, 2015, 03:12 PM

http://www.postmagazine.com/Press-Center/Daily-New...

NORFOLK, UK — Software developer HitFilm (www.fxhome.com) has teamed up with the YouTube channel Film Riot to launch HitFilm 3 Express (hitfilm.com/express), a free, all-in-one editing and visual effects tool. Film Riot produced the short film Portal Combat to demonstrate the level of effects possible in HitFilm 3 Express. In addition to being able to watch  Portal Combat, users can download project files and follow tutorials that detail how to recreate the shots in the short using ac...

Daminion Update To Version 4.0

July 20, 2015, 09:57 AM

http://digitalassetmanagementnews.org/vendors/dami...

Last week, Daminion announced an upgrade to version 4.0 of their client/server desktop DAM solution. As seems to be the convention currently, none of the updates are likely to have anyone falling off their chair in shock and amazement, but there are a decent number and some of their peers would make more of a fuss about these relatively minor changes than they have.

Our Contributor Agreement has been updated!

July 20, 2015, 05:27 AM

http://www.motionelements.com/blog/announcements/c...

As MotionElements scales, we regularly review and updat […] The post Our Contributor Agreement has been updated! appeared first on Blog.

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