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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Autodesk Details 2015 Releases of 3D Animation Too

March 18, 2014, 10:01 PM

http://www.studiodaily.com/2014/03/autodesk-detail...

Autodesk said the new versions of 3ds Max, Maya, MotionBuilder, Mudbox, and Softimage, along with the 2015 Entertainment Creation Suite, will be released on April 14. "Our strongest releases in many years, the 2015 versions put more creative power back … more »

Autodesk Maya 2015: Bifrost Procedural Effects Pla

March 18, 2014, 10:01 PM

http://www.studiodaily.com/2014/03/autodesk-maya-2...

Autodesk shows off Bifrost, the new procedural effects platform designed to simplify complex liquid simulation and photorealistic rendering tasks.

Blackmagic MultiDock and Thunderbolt 2™ Technolo

March 18, 2014, 06:31 PM

https://www.aotg.com/blackmagic-multidock-and-thunderbolt-2-technolo/

Fremont, CA - March 18, 2014 - Blackmagic Design today announced a new model of the Blackmagic MultiDock with super fast Thunderbolt 2 technology. The new Blackmagic MultiDock replaces the previous model and is available now from Blackmagic Design resellers worldwide for only US$595.

#blackmagic design#thunderbolt 2#multidock
Powerful SCRATCH and SCRATCH Lab v8 Announced

March 18, 2014, 03:27 PM

http://www.assimilateinc.com/media/news-press/assi...

Santa Clara, CA – March 18, 2014– ASSIMILATE, the industry’s leading provider of DI and dailies digital workflow tools, today announced SCRATCH® and SCRATCH Lab® v8. These new versions offer unprecedented Apple® ProRes encoding capabilities on Windows, multi-GPU Debayering of RED media and support for Blackmagic Decklink cards. Windows users now have full ProRes encoding parity with Mac users. No more slow, buggy, reverse-engineered solutions with missing features.

MyASSIMILATE Cloud-Enabled Workflow Smashes

March 18, 2014, 03:27 PM

http://www.assimilateinc.com/media/news-press/myas...

Santa Clara, CA – March 18, 2014– ASSIMILATE, the industry’s leading provider of DI and dailies digital workflow tools, announced today MyASSIMIILATE, a robust set of tools that, when combined with the new SCRATCH and SCRATCH Lab v8, enables a powerful cloud-enabled workflow that retains all the advantages of a local pipeline. MyASSIMILATE’s tools include Project Repository, SCRATCH Web, Remote, and Galleries.

UPDATE: Magic Bullet Looks 2.1.4

March 18, 2014, 12:56 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks – just a heads up that we have a free update for current users of  Magic Bullet Looks and the Color Suite. This free update fixes a rendering issue for FCPX 10.1.1 users who have purchased a new Mac Pro or are using a machine that utilizes dual GPUs. As of 10.1.1, customers [...]

Polsat Selects Avid To Gain Operational Efficienci

March 18, 2014, 12:56 PM

http://feeds.avid.com/~r/AvidPressRoom/~3/n4avweIk...

Avid continues momentum in Central and Eastern Europe by providing Poland’s leading commercial broadcaster with a streamlined end-to-end media production environment

Legend3D Enters Partnership with Imagineer

March 18, 2014, 10:57 AM

http://www.imagineersystems.com/company/news/legen...

Imagineer Systems today announced a strategic partnership with world-renowned 2D-to-3D stereo conversion company Legend3D. Imagineer Systems recently completed an innovative R&D initiative, optimizing integration of mocha Pro with Legend3D’s proprietary VFX tools. The new workflow features mocha Pro fully integrated into the Legend3D conversion and visual effects pipeline in its Southern California and India facilities.

#3d#vfx#visual effects#imagineer systems#mocha planar tracking#mocha pro#3d film#legend3d
Red Giant Invites You to Join a New Universe

March 12, 2014, 02:32 PM

http://www.prweb.com/releases/2014/03/prweb1165640...

Today, Red Giant, makers of Magic Bullet, Trapcode and PluralEyes, announced Red Giant Universe (public beta) - a community that gives members access to fast and powerful tools for editing, filmmaking, visual effects and motion design.

#editing#fcpx#final cut pro x#after effects#red giant#premiere pro#visual effects#filmmaking#plug ins#motion design#red giant universe
Avid Sets New Standard for Audio Production with G

March 12, 2014, 12:57 PM

http://feeds.avid.com/~r/AvidPressRoom/~3/iWofjOzX...

With over 11,000 Pro Tools|HDX systems sold and 1,000 64-bit AAX plug-ins now available, more audio professionals have the power to record, edit and mix without limits

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