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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Model, Rig and Animate a 3D Folding Fan in C4D

March 24, 2015, 12:25 PM

http://lesterbanks.com/2015/03/model-rig-and-anima...

how to model, rig and animate a 3D folding fan in Cinema 4D using MoGraph, Xpresso building and breaking of IK Chains, and binding.

Transform 3D type to Smoke With TurbulenceFD

March 24, 2015, 09:52 AM

http://lesterbanks.com/2015/03/transform-3d-type-t...

Create an effect with Cinema 4D where 3D type turns to smoke using the TurbulenceFD plugin

Maya Tutorial - Hotbox and Marking Menus Overview

March 22, 2015, 05:34 AM

https://www.aotg.com/maya-tutorial-hotbox-and-marking-menus-overview/

In this quick introduction to Maya's Context Sensitive Menu or HOTBOX and the Marking Menus, we'll examine some differences between the marking menus and the hotbox. We'll look at how to access both, how interactive they both can be and how to create our own custom marking menu with just a few clicks of the button.

SHAPES 2.1 for Maya Launches Personal Learning Edi

March 19, 2015, 09:23 AM

http://lesterbanks.com/2015/03/shapes-2-1-for-maya...

Popular Blend Shape Editor for Maya, SHAPES 2.1 features a new personal learning edition and student edition

CGI 3D Tutorial HD - Intro to Octane Renderer

March 19, 2015, 04:39 AM

https://www.aotg.com/cgi-3d-tutorial-hd-intro-to-octane-renderer/

In this tutorial, Emiel Sleegers will give a quick overview of the Octane renderer and covers how the interface works as well as importing a quick model and setting it up with some nice lighting.

Paul Winex’s Multi Script Editor Lets You Code f

March 17, 2015, 12:30 PM

http://lesterbanks.com/2015/03/multi-script-editor...

Soon to be released scripting environment for technical artists who need to script for multiple applications like maya, nuke, & Houdini

AE 3D Shape Morphing Tutorial

March 17, 2015, 04:59 AM

https://www.aotg.com/ae-3d-shape-morphing-tutorial/

Learn how to create a 3D shape morph animation using the shape tools in After Effects and ShapeShifter AE. Nancy (mettle.com) builds a simple animation with the…

Creating Realistic Clouds in Cinema 4D Using TFD

March 16, 2015, 05:00 PM

http://lesterbanks.com/2015/03/clouds-cinema-4d-tf...

Use the Cloud Generator and Turbulence FD plugin in Cinema 4D to create realistic cloud renderings and cloudscapes.

Creating Animated Slices in Cinema 4D

March 10, 2015, 12:48 PM

http://lesterbanks.com/2015/03/creating-animated-s...

create animated slices in cinema 4d, working non destructively using instances and the mograph module

BUF Preps Proprietary Tools for Commercial Release

March 9, 2015, 09:30 AM

http://lesterbanks.com/2015/03/buf-preps-proprieta...

VFX Company BUF announced that it will release an extensive set of its proprietary tools for commercial and public release.

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