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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Keep Scattered Points from Popping on a Deformed Mesh in Bifrost

July 20, 2021, 09:01 AM

https://lesterbanks.com/2021/07/how-to-keep-scatte...

Learn how to keep scattered points still on a deforming mesh in the Bifrost Graph. Check out this latest tidbit from Youtuber “Frosty” that shows a simple way you can use to keep scattered points

How to Create a Foot Roll With Blender Rigging Nodes

July 20, 2021, 09:01 AM

https://lesterbanks.com/2021/07/how-to-create-a-fo...

Hollowpixel shows how to create a foot roll rig using Blender Rigging Nodes. This new tutorial from Chris McFall (Hollowpixel Studios) shows how you can work with Aquatic Nightmare’s Rigging nodes for Blender to create

How to Make 3D Type Bounce in Afer Effects

July 17, 2021, 12:09 PM

https://lesterbanks.com/2021/07/how-to-make-3d-typ...

Valeri Visuals shows how you can animate type, make it bounce, and turn it into 3D in Ae. Valeri Hudedatov (Valeri Visuals) shows how you can easily create a bounce animation for type in After Effects working

How to Make Concentric Shapes With Houdini

July 17, 2021, 12:09 PM

https://lesterbanks.com/2021/07/how-to-make-concen...

Liam Clisham shows how you can make concentric shapes using Side FX Houdini easily. Check out this new tutorial from Five31 Liam Clisham, who shows how to make concentric shapes using a for-each loop in Houdini.

Tips and Tricks for Creating and Orienting Joints in Maya

July 16, 2021, 08:57 AM

https://lesterbanks.com/2021/07/tips-and-tricks-fo...

Stephen Mann covers a bunch of tips for working with joints in Maya. A new tutorial from Stephen Mann covers much stuff that can help create and orient joints in Maya. Joints are one of those things

How to Use the Spline Tag to Simulate a Chain in C4D

July 13, 2021, 09:19 AM

https://lesterbanks.com/2021/07/how-to-use-the-spl...

Darkins Digital shows how you can simulate a chain without using Gravity in Cinema 4D. A chain offers some efficiency challenges when it comes to dynamics in 3D. That is likely why there are more than a few tutorials out

How to Transform Single Thing in a C4D Scatter Object

July 10, 2021, 11:39 AM

https://lesterbanks.com/2021/07/how-to-transform-s...

Jonas Pilz shows how you can quickly transform a single entity in a scatter object. Cinema 4D S24 offers new placement tools that include a scatter pen, an easy way to place objects into your

How to Make a Polka Dot Generator With Nodes in Blender

July 10, 2021, 11:39 AM

https://lesterbanks.com/2021/07/how-to-make-a-polk...

Remington Markham shows how to create a polka dot generator in Blender using nodes. Creating procedural networks for something as simple as a polka dot pattern could use many math nodes and perhaps be a

Creating a sky Replacement for 3D Renders in After Effects

July 9, 2021, 09:06 AM

https://lesterbanks.com/2021/07/creating-a-sky-rep...

Blauw Films shows how you can create and color match sky replacements for your 3D work in Ae. Leonardo Verkoelen of Blauw Films shows off one of the most common tasks in VFX; Creating a sky

Creating a Fire Sim With Blender and Cycles

July 8, 2021, 09:05 AM

https://lesterbanks.com/2021/07/creating-a-fire-si...

Resilient Picture Company shows how you can create a fire sim and render with Cycles in Blender. This three-part tutorial from Krishna Bala (Resilient Picture Company) shows how to make a fire sim in Blender

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