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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Disabling Color Swatches in Maya

October 9, 2013, 06:49 PM

http://lesterbanks.com/2013/10/disabling-color-swa...

When working on a large scene in Autodesk Maya, managing your system’s resources can be key where every little bit helps. here, Escape Studios provides a quick-tip showing how to disable the color swatch preview in the hypershade to speed things up.

Using Cinema 4D's Hair Module

October 9, 2013, 12:36 PM

http://lesterbanks.com/2013/10/using-cinema-4ds-ha...

Yader, (Derya Öztürk) posts a little hack showing how to evenly paint objects on a Surface using Cinema 4D’s Hair Module and the guides tools for controlling the distance the objects have from each other.

Use Fluids to Drive Maya nParticles

October 9, 2013, 09:17 AM

http://lesterbanks.com/2013/10/use-fluids-to-drive...

John Zilka takes a look at creating an underwater sand effect in Autodesk Maya by combining interactions with 3D Fluid Containers and Particles tied to some simple expressions.

Using Spline Profiles with Cinema 4D

October 7, 2013, 03:25 PM

http://lesterbanks.com/2013/10/using-spline-profil...

MoGraphCandy’s Dan Conrad goes over one specific feature in the new Cinema 4D R15 Bevel Tool demonstrating how to use a Spline to define the bevel shape or profile when using the Bevel Tool.

Animating Sweeping Circles with AE

October 5, 2013, 04:58 PM

http://lesterbanks.com/2013/10/animating-sweeping-...

Mikey Borup shows how to create an intricate looking animation using Shape Layers in After Effects with plenty of secondary animation to simple shapes making them more polished and interesting.

MASH Procedural Motion Graphics Tool Kit

October 5, 2013, 04:57 PM

http://lesterbanks.com/2013/10/mash-procedural-mot...

MASH Procedural Animation Toolkit for Maya sees an update to version 2.2 which adds a fully featured and new Audio Node, which will allow you to easily drive attributes with audio by means of simple frequency analysis.

Nuke – Roto Tools and Animation

October 1, 2013, 10:08 AM

http://ae.tutsplus.com/tutorials/workflow/nuke-in-...

In this session, we'll take a look at various features and techniques of the Roto tool in Nuke. We will step through various examples of applying Roto-scoping...

Looping AE Animations Using Expressions

October 1, 2013, 10:08 AM

http://lesterbanks.com/2013/10/looping-after-effec...

Showing how to create expressions that will loop key-framed animation in After EFfects, Shawn Sheehan demonstrates how to loop a simple run cycle animation over the length of the composition.

Nuke 3D Tracker Fundamentals

September 25, 2013, 11:03 AM

http://lesterbanks.com/2013/09/nuke-3d-tracker-fun...

Dave Scotland posts another installment to his Nuke in Production series, this time focusing on developing the fundamentals with 3D Tracking in Nuke looking at the 3D tracker Node.

The Woes of Greenscreen and Bluescreen

September 25, 2013, 11:02 AM

http://ae.tutsplus.com/tutorials/production/quick-...

There are a lot of things to remember when shooting on green or bluescreen. We're going to highlight a few of the more important things to keep in mind and show

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