To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Audio-Technica brings the jungle to Times Square

March 30, 2016, 04:45 AM

http://www.audiomediainternational.com/installatio...

Audio-Technica 40 Series broadcast & production microphones and M-Series headphones are being used to both capture and deliver an upcoming sonic and visual art installation in Times Square, New York City.

News: The Genius Loci Weimar Spatial Audio Competi

March 29, 2016, 12:21 PM

http://designingsound.org/2016/03/news-the-genius-...

  The Genius Loci Weimar Festival, an annual celebration that brings buildings and structures to life with multimedia facade projections and audiovisual performances, is running a spatial audio competition until 13 April. The Festival is seeking a project that focuses on the concept of genius loci, an idea from Roman religion that is defined as “the distinctive atmosphere or pervading spirit of […]

News: The Northwest Soundscapes Project Kickstarte

March 28, 2016, 01:05 PM

http://designingsound.org/2016/03/news-the-northwe...

  With his Kickstarter ending on 2 April, Andy Martin (Senior Sound Designer at Sucker Punch) will spend the next year capturing sounds from the last great untouched North American wilderness for The Northwest Soundscapes Project. The idea for the sound library transpired while recording birds and wildlife for Sucker Punch’s inFAMOUS Second Son. The more time he spent recording these natural soundscapes, the more […]

5 Free Music Resources For Every Project

March 28, 2016, 10:04 AM

http://tracking.feedpress.it/link/9766/2918963

Quality Beats For Free Music can make or break any project. While a great soundtrack can elevate a production, poor music quality or a cheesy track can make even the most sophisticated project seem amateur. To ease the process of finding that perfect track, we have curated a list of the top 5 free music resources that have the best selection of available-for-use music out there.

Logic Pro X's Channel EQ - Become a Power User

March 28, 2016, 05:08 AM

http://logic-pro-expert.com/logic-pro-blog/2016/03...

In this tutorial, Eli Krantzberg outlines some of his favourite ways of getting the most out of Logic Pro X’s Channel EQ.

Sunday Sound Thought 13 – Contact Hearing

March 27, 2016, 05:58 PM

http://designingsound.org/2016/03/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… In a previous post, I posited that perhaps hearing is a specialized […]

Recording Studio Etiquette: Respect The Engineer

March 25, 2016, 09:44 AM

http://www.hypebot.com/hypebot/2016/03/pro-audio-t...

When it comes to working with studio engineers proper behavior is important, and a certain amount of decorum should be expected. Here are some basic rules for treating the engineer and the studio space with the proper respect, ensuring a positive experience for all parties involved.

Use Sound To Influence Houdini Parameters

March 25, 2016, 07:27 AM

http://lesterbanks.com/2016/03/sound-influence-hou...

One of the best things about a completely procedural workflow, is that you can have virtually anything drive anything else. Such is the case with Side Effects Houdini. Yu can have anything drive Houdini Parameters. With that in mind, CG Artist and FX Supervisor, Niels Prayer shows how you can use Sound or music to affect Houdini Parameters. Niels […] The Post Use Sound To Influence Houdini Parameters originally appeared and published on %%BLOGLINK%,by lesterbanks

5 Free Music Resources For Every Project

March 25, 2016, 07:26 AM

http://tracking.feedpress.it/link/9766/2918963

Quality Beats For Free Music can make or break any project. While a great soundtrack can elevate a production, poor music quality or a cheesy track can make even the most sophisticated project seem amateur. To ease the process of finding that perfect track, we have curated a list of the top 5 free music resources that have the best selection of available-for-use music out there.

Some incredibly useful audio gadgets

March 24, 2016, 08:26 AM

http://www.redsharknews.com/audio/item/3334-some-i...

Roland Denning shares some often overlooked accessories that are mainstays in his sound kit. Soundsound recordingPSCTritonMarti

1 21 22 23 24 25 71

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.