To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Q&A - "Crimson Peak" Titles

December 2, 2015, 01:14 PM

http://cinefex.com/blog/crimson-peak-titles/

Master of the macabre, filmmaker Guillermo del Toro, recently took cinemagoers on his latest foray into modern horror, unlocking the doors on a Gothic haunted house fantasy in Universal Pictures’ and Legendary Pictures’ Crimson Peak.

Andy Hayes, Head of FX at Framestore

December 2, 2015, 01:14 PM

http://filmireland.net/2015/12/02/irish-vfx-animat...

Jonathan Victory talks to Andy Hayes, Head of FX at Framestore, a Bafta and Oscar award-winning creative studio that offers a range of visual effects, production, direction and post-production. Andy has worked on features such as Happy Feet, Gravity, Rise of the Guardians, The Martian and Jupiter Ascending.

BAFTA Qualifying Aesthetica Short Film Festival 20

December 2, 2015, 01:13 PM

http://filmireland.net/2015/12/02/bafta-qualifying...

Entries are open for the 6th edition of the BAFTA Qualifying Aesthetica Short Film Festival, one of the UK’s leading short film festivals and most exciting cinematic events. ASFF celebrates innovation and excellence in filmmaking and presents many opportunities for industry engagement.

The Foundry lance MARI 3

December 2, 2015, 10:31 AM

http://www.3dvf.com/actualite-15254-the-foundry-la...

The Foundry launches officially the new version of its 3D paint tool high resolution MARI 3. After an announcement this summer Here are the new...

NVIDIA Iray for 3ds Max Rendering

December 2, 2015, 10:30 AM

http://www.cgmeetup.net/home/nvidia-iray-for-3ds-m...

How this new plug-in harnesses Iray interactivity and scalability to deliver the full power of physically based rendering. Take a quick tour of the intuitive workflow that takes advantage of MDL material creation and exchange to maximize your productivity with immediate visual feedback during scene development and lighting.

Why Lucas Edited the 'Han Shot First' Scene

December 2, 2015, 06:10 AM

https://www.yahoo.com/movies/george-lucas-explains...

J.J. Abrams might be partial to the idea of Han having shot first, but George Lucas is adamant about his hero’s purity. The Star Wars creator explained his defense and reason for re-editing the infamous Greedo-Solo scene in a newly published Washington Post profile, noting that the idea of Han shooting first in the Mos Eisley Cantina simply doesn’t mesh with SW’s principles.

Is VR for Real or Another 3D? A Report

December 2, 2015, 06:10 AM

http://www.definitionmagazine.com/journal/2015/12/...

With the worlds most recognised companies bank rolling the development of Virtual Reality and Mixed Reality, a lot is being staked on so far commercially unproven, but hugely exciting technologies.

How real life can trump VFX - even in space

December 2, 2015, 06:08 AM

http://www.redsharknews.com/technology/item/3075-h...

As regular RedShark readers will know, space footage is often jaw-droppingly fantastic, but this video is even more so than most because of the way it's composed. Spacespace photographyNASAUP AerospaceYouTube

Pixar Receives 25 Nominations For Annie Awards

December 2, 2015, 06:07 AM

http://www.pixarpost.com/2015/12/pixar-43rd-Annie-...

With this year marking the first time Pixar Animation Studios has released two feature films within the same calendar year it will certainly make for an exciting upcoming award season.

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