To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Monthly Theme: “Pure” Sound Design

November 4, 2015, 10:33 AM

http://designingsound.org/2015/11/monthly-theme-pu...

What is the essence of sound design? It is widely accep […]

Clip connections for sound effects, motion blur in

November 4, 2015, 10:32 AM

http://www.fcp.co/final-cut-pro/tutorials/1749-cli...

Four great free tutorials for you. We start off with a handy trick to add motion blur to projects and timelapses, then we look at spotting sound effects using clip connections. We finish with this week's MacBreak Studio taking sound from Final Cut Pro X into Logic Pro X and the latest episode of FCPX in under five minutes.

Autodesk to discontinue turnkey Flame systems

November 4, 2015, 10:32 AM

http://www.cgchannel.com/2015/11/autodesk-to-disco...

Autodesk is to discontinue sales of Flame, its high-end visual effects, compositing and finishing product, as a turnkey system from next January.

LACPUG Meeting November 18

November 4, 2015, 05:55 AM

http://nonlinearpost.com/lacpug-nov-18/

LACPUG Meeting November 18 Filming with Apple Hardware and FCP X Documentary Workflow Lacpug and MacMall Pro are teaming up tonight to bring you a very special end of year lacpug Meet. Complete with complimentary food and drink. We will welcome Apple who will have their System Engineer presenting all that is new from the Mac Professional line, including the refreshed iMac 5K and 4K computers, and the iPad series. And finally answer the question “What Mac do I need to make my movie?”...

Things you didn't know about color matching lense

November 4, 2015, 05:55 AM

http://www.provideocoalition.com/color-matching-le...

Lens color hasn’t been on my radar until recently. I didn’t know how much I didn’t know until I took a closer look. Sometimes ignorance is bliss...

Sound waves can be used to boost data transfer rat

November 4, 2015, 05:54 AM

http://tech.firstpost.com/news-analysis/sound-wave...

If you are tired of watching that circle spinning in the centre of your computer screen while you wait for a programme to be loaded, try singing to your data, literally.

Studio Spotlight: Sarm Music Village

November 4, 2015, 05:54 AM

http://www.audiomediainternational.com/recording/s...

For our Studio Spotlight this month, in association with AllStudios, we're turning our attention to Sarm Music Village, a new state-of-the-art studio complex just off Portobello Road in the heart of Ladbroke Grove, London.

Water Simulation in 3DS Max

November 4, 2015, 05:54 AM

http://www.cgmeetup.net/home/water-simulation-in-3...

In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are the flex and point cache modifiers as well as particle flow and path constraint.

Automatic Duck Demoed at FCP Exchange

November 4, 2015, 05:53 AM

http://www.automaticduck.com/blog/2015/11/3/automa...

FCP EXCHANGE is a new workshop series produced by FCPWORKS and Automatic Duck is proud to be a part of this event. The first session on October 24, 2015 in Burbank CA was focused on 3rd party apps and plug-in ecosystem.

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