To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Transcript: Digital Production Buzz – December 2

December 23, 2015, 11:17 AM

http://www.digitalproductionbuzz.com/2015/12/trans...

GUESTS Philip Hodgetts, President, Lumberjack System Ned Soltz, Contributing Editor, Digital Video Magazine, Ned Soltz Inc. Michael Kammes, Director, Technology & Marketing, Key Code Media Larry O'Connor, President & Founder, Other World Computing Jonathan Handel, Entertainment/Technology Attorney & Labor Reporter, TroyGould and The Hollywood Reporter The post Transcript: Digital Production Buzz – December 24, 2015 appeared first on Digital Production BuZZ.

Blackmagic Design Announces DaVinci Resolve 12.2 U

December 23, 2015, 11:17 AM

http://boscpug.org/blackmagic-design-announces-dav...

Free DaVinci Resolve 12.2 update adds support for latest color science technologies, decoding of HEVC/H.265 QuickTime files on OS X, additional high dynamic range features, more.

How to Create a Networked Storage Solution with G-

December 23, 2015, 11:17 AM

http://www.videoguys.com/blog/tutorials-tips-trick...

Hurlbut Visuals has posted this fantastic guide on creating a small networked storage solution using G-Tech G-Speed XL Thunderbolt drives and HP workstations.  It involves using one of the z840s on the network to share the G-Speed XLs directly with other z840 worksations directly via 10GB ethernet, as well as via 1GBe over the entire Read More The post How to Create a Networked Storage Solution with G-Tech G-Speed XL appeared first on Videoguys Blog.

SLiB Viewport Render for Maya and Redshift release

December 23, 2015, 11:16 AM

http://lesterbanks.com/2015/12/slib-viewport-rende...

Digidim releases the SLiB Viewport Render for Redshift users in Autodesk Maya, for free. The Post SLiB Viewport Render for Maya and Redshift released for Free originally appeared and published on %%BLOGLINK%,by lesterbanks

DaVinci Resolve 12.2 Released Plus $499 Studio Ver

December 23, 2015, 11:16 AM

http://eriknaso.com/2015/12/23/davinci-resolve-12-...

DaVinci Resolve 12.2 is out today and comes with a few updates. The full list is below. A standout is H.265 support but it’s listed as Studio only on OS X. Not sure if that is a typo or it is just available with the paid version. If it isn’t we might be seeing more separation now with the free vs. paid options.

Hercules Vfx Breakdown by Cinesite

December 23, 2015, 11:16 AM

http://www.cgmeetup.net/home/hercules-vfx-breakdow...

Cinesite completed extensive visual effects on Paramount’s Hercules, including a sequence where Hercules leads the Thracians into battle against Rhesus’ army.

The Division Vfx Breakdown

December 23, 2015, 11:15 AM

http://www.cgmeetup.net/home/the-division-vfx-brea...

The Division Vfx Breakdown by Digital District.

6 Editing Tips For Solid Natural Tracks

December 23, 2015, 11:15 AM

http://bobbyowsinski.blogspot.ca/2015/12/6-editing...

Mix engineers are called on to do so much more than ever before. Tweaking the track timing used to be done way before the mixing stage, but mixers find themselves doing it more and more.

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