It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 17, 2016, 12:18 PM
http://www.studiodaily.com/2016/06/the-secret-worl...
Watch Foley artists Peter Burgis (Ex Machina, Kingsman: The Secret Service) and Sue Harding (Mission: Impossible – Rogue Nation, The Imitation Game) at work in this award-winning short directed by Daniel Jewel and shot by DP James Watson through Jewel's London production company Third … more » The post The Secret World of Foley appeared first on Studio Daily.
June 17, 2016, 12:18 PM
http://blogs.adobe.com/creativecloud/?p=27550
In part 2 of this tutorial (see part 1 here), I’ll show you how to adjust color using a Color Balance Adjustment Layer and Color Lookup Adjustment Layer. If you had trouble understanding how Curves work, then try creating a similar movie look effect using the Color Balance Adjustment Layer. It’s easier to use, and a bit more intuitive, but it does have some limitations. To start, you can disable all the previous Curves layers or start from scratch. 1. Create a Color Balance Adjustmen...
June 17, 2016, 12:18 PM
http://filmmakeriq.com/lessons/the-changing-shape-...
Aspect Ratio is a fundamentally simple concept with a deep and important history. Simply put, the aspect ratio is the ratio of the width of the image to the height. This can be expressed as two numbers like 4×3 or 16×9 or as a decimal such as 1.85 and 2.35 – though these can be written as a ratio as in 2.35:1.
June 17, 2016, 12:18 PM
http://nofilmschool.com/2016/06/legendary-editor-a...
Legendary editor Anne V. Coates has won two and been nominated for five Oscars (including a Lifetime Achievement Award in 2007). The nonagenarian editor refuses to use Avid; instead, Coates said she "has her own system" which was custom-made to her preferences—much like the one made for Thelma Schoonmaker—though she refuses to elaborate on the details.
June 17, 2016, 09:50 AM
http://www.premiumbeat.com/blog/3-stages-editing-c...
The corporate video editing process can be broken down into these three distinct stages of post-production.
June 17, 2016, 09:50 AM
http://designingsound.org/2016/06/pushing-the-boun...
If you are a sound effects or synth creator who has submitted a library to the Designing Sound monthly recaps and you would like to contribute to this series (and for some you haven’t received the questionnaire—check your spam folder), please email adriane@designingsound.org. In this fourth installment about how SFX creators have pushed artistic […]
June 17, 2016, 09:50 AM
http://postperspective.com/foundry-intros-new-proc...
With the launch of Modo 10.1, The Foundry has introduced a new workflow that is designed to make creating 3D content faster and easier thanks to a new procedural modeling system within 10.1 that works side by side with Modo’s direct modeling toolset. The new toolset enables artists to iterate more freely with the ability to manipulate modeling operations at any time in a flexible layer stack; Continue reading →June 17, 2016
June 17, 2016, 09:49 AM
http://lesterbanks.com/2016/06/retarget-blendshape...
Robert Joosten's Retarget BlendShapes script allows you to easily retarget BlendShapes to different shaped geometry with the same topology. The Post Easily Retarget BlendShapes in Maya to Different Shaped Geometry originally appeared and published on %%BLOGLINK%,by lesterbanks
June 17, 2016, 09:48 AM
https://jonnegroni.com/2016/06/17/the-pixar-theory...
Here’s the deal. A few years ago, I proposed a theory that makes the case for how and why every Pixar movie from Toy Story to WALL-E exists in a shared universe with a single, overarching narrative. The case I make is fueled by easter eggs, cameos, story themes, and other clues that make up what I call The Pixar Theory.
June 17, 2016, 07:25 AM
http://www.premierebro.com/blog/how-to-create-modi...
PLUS: FREE PREMIERE PRO EFFECT PRESETS! "I like having to recreate the same effect on multiple clips in multiple projects." Said no editor ever. That's why Premiere Pro has effect presets so editors can save and re-use customized effects.
#premiere pro#rampant design#deadpool#motion array#effect presets
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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