It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 3, 2017, 05:39 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Polymath Rudy Rucker is the author of some 40 books, including a many science-fiction novels, and he’s a computer scientist, a painter, and a mathematician. In the 1980s his novels dealt with issues of identity and reality in an age increasingly dominated by computers, and helped found the cyberpunk movement.
March 28, 2017, 05:42 AM
https://greyscalegorilla.com/podcasts/gsg-podcast-...
In this episode, the group discusses some of their favorite pranks over the years and gives a few tips in the spirit of April Fools.
March 27, 2017, 05:41 PM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Iconic monster with a heart of gold Kong is back on the big screens in “Kong: Skull Island”—and this time he’s bigger than ever. For this podcast, Chris managed to tempt Jeff White, the movie’s visual effects supervisor, away from wrangling enormous creatures and into talking about how exactly his team brought Kong to life.
March 6, 2017, 08:17 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Chris Wells has worked on some of the biggest films of the past 20 years, including “300,” “The Curious Case of Benjamin Button,” and “Captain America: The First Avenger.” Although Chris wanted to be a park ranger, he was drawn to computing in the most 80s way possible: a nerd friend, Sigue Sigue Sputnik albums, and software pirated via BBS and five-and-a-quarter floppies.
March 3, 2017, 07:48 AM
Pixologic are the developers of Emmy award winning Z-Brush, the industry standard for sculpting and surfacing in 3D.
February 20, 2017, 01:44 PM
https://greyscalegorilla.com/podcasts/gsg-podcast-...
Hopefully, you’ve had your coffee. In this episode, we talk about our morning routines and the odd habits we’ve picked up that help us get our day started.
February 20, 2017, 06:16 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
CG Labs is very proud of Vladimir “Vlado” Koylazov’s recent Scientific and Technical Academy Award win. In fact, Chaos Group’s co-founder had barely stepped off the red carpet when Chris and Lon wrangled him into the CG Garage recording studio for this special podcast.
January 30, 2017, 06:55 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Steven Lisberger’s 1982 movie Tron was way ahead of its time. As the first film to have major CG set replacement and full CG shots, it paved the way for the likes of “Jurassic Park,” “Toy Story,” “Avatar,” and many more. Its story investigated ideas of cyberspace and simulated worlds a long time before the internet and virtual reality became part of popular culture.
January 23, 2017, 07:59 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Kevin Mack’s skill lies in applying scientific theory to three dimensional art and visual effects. He shared an Oscar for his VFX in “What Dreams May Come,” used computer algorithms to create the neural pathways of Edward Norton’s brain in “Fight Club,” and, more recently, 3D printed seemingly impossible organic forms. Now, Kevin’s mashing science and art in virtual reality with two titles: “Zenspace” for Samsung’s Gear VR, and “Blortasia” for HTC’s Vive from his new co...
January 20, 2017, 04:06 AM
http://www.3dvf.com/actualite-19070-zbrush-podcast...
The fourth episode of the official ZBrush podcast is online, with three guests: Kris Costa, Sunny Li-Hsien Wei and Patrick Gagne. Lead Creature Modelers, they recently worked on the film Warcraft: The Beginning .
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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