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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

What is Data Rot?

May 31, 2016, 07:16 PM

https://www.aotg.com/what-is-data-rot/

Can data just disappear if you leave your drives sitting around for too long?

VR Editing Techniques for Invisible

May 31, 2016, 07:16 PM

https://www.aotg.com/vr-editing-techniques-for-invisible/

Lewis Smithingham, CTO and VR Creative at 30Ninjas, discusses editing techniques in Invisible, a VFX-heavy VR mini-series directed by Doug Liman (Bourne Identity). Lewis goes through narrative story-telling technique in VR, and explains how the editor and post supervisor play a role that is close to DP in VR. Virtual reality cinema company Jaunt is a partner on the project. SkyBox 360/VR Tools for Premiere Pro are used in post-production.

Introducing Frame.io for iOS

May 31, 2016, 07:40 AM

https://www.aotg.com/introducing-frame-io-for-ios/

This is "Introducing Frame.io for iOS" a video announcing the new app.

TV News bulletin about Mix With The Masters

May 30, 2016, 09:13 AM

https://www.aotg.com/tv-news-bulletin-about-mix-with-the-masters/

French TV News bulletin about the Mix With The Masters seminar series and producer Greg Wells' weeklong songwriting-production seminar held in May 2016 at Studios La Fabrique.

Layer Storage Demo

May 30, 2016, 09:13 AM

https://www.aotg.com/layer-storage-demo/

Custom groups dramatically changing the way you work in After Effects.

Running Rampant - Creativity, Excuses & Hacking Pr

May 30, 2016, 06:08 AM

https://www.aotg.com/running-rampant-creativity-excuses-hacking-pr/

Running Rampant Episode 13 - Creativity, Excuses & Hacking Productivity

Render Engine Jungle - Intro

May 30, 2016, 06:07 AM

https://www.aotg.com/render-engine-jungle-intro/

In this session, Dominik Dammelhart provides an introduction to a variety of different render engines available for Cinema 4D.

THE 5TH WAVE: VFX Breakdown by The Embassy

May 28, 2016, 01:28 PM

https://www.aotg.com/the-5th-wave-vfx-breakdown-by-the-embassy/

Here is the VFX Breakdown by The Embassy about their work on THE 5TH WAVE...

FMX 2016: Visualisation matters: from small to mas

May 27, 2016, 04:42 AM

https://www.aotg.com/fmx-2016-visualisation-matters-from-small-to-mas/

Tomasz Bednarz (QUT, CSIRO & Khronos Group) curated the "Hack Art" track at FMX 2016. This is his own talk "Visualisation Matters."

FMX 2016: Pol Jeremias-Vila - Painting with Code

May 27, 2016, 04:41 AM

https://www.aotg.com/fmx-2016-pol-jeremias-vila-painting-with-code/

Pol Jeremias-Vila (Pixar) talked as part of the "Hack Art" track at FMX 2016.

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