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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Frequency & Amplitude

December 31, 2016, 07:26 AM

https://www.aotg.com/frequency-amplitude/

In this video, we define and discuss the difference between frequency and amplitude. Frequency is the rate of change and amplitude is the quantity of change.

Introducing Pro Tools 12.7

December 21, 2016, 06:30 PM

https://www.aotg.com/introducing-pro-tools-12-7/

Music creation just got a whole lot easier… Get inspired with 2 GB of fresh loops from leading producers. Find the perfect loops, samples, and sound effects fast with Soundbase. And explore and share new ideas with Revision History—without the file management fuss.

MWTM Q&A #27 - Andy Wallace

December 20, 2016, 09:09 PM

https://www.aotg.com/mwtm-qa-27-andy-wallace/

The MIX With The MASTERS Seminar Series is a chance for recording and mixing engineers to work closely with A-List record producers, engineers and mixers and improve their skills in music production. The events take place at Studio La Fabrique in the South of France.

iZotope Headroom | Ep 3, Pt 2: What is LOUD?

December 20, 2016, 03:34 PM

https://www.aotg.com/izotope-headroom-ep-3-pt-2-what-is-loud/

In Part 2 of the third episode of Headroom, Jonathan is joined by GRAMMY-winning mastering engineer Adam Ayan of Gateway Mastering.

Game Audio Hour 124

December 20, 2016, 08:23 AM

https://www.youtube.com/watch?v=qJr_9ZLgn4I

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

Duet Display For Mac And PC Review

December 18, 2016, 05:44 PM

https://www.aotg.com/duet-display-for-mac-and-pc-review/

Russ gives a quick look at the Duet Display for Mac and PC and suggest it may be a cost effective answer for those looking for extra screen space and who have an iPad.

What is Good Sound

December 17, 2016, 04:12 PM

https://www.aotg.com/what-is-good-sound/

In this video, I discuss the subjectivity and objectivity involved in the term good sound quality. Some individuals believe quantity is quality. Some people believe the opposite. I suggest it is a balance between the subjective and the objective with the emotional connection as our real goal for good sound.

Deconstructing a Mix - Ed Cherney

December 17, 2016, 04:12 PM

https://www.aotg.com/deconstructing-a-mix-ed-cherney/

"Deconstructing a Mix" series with Grammy award-winning producer and engineer Ed Cherney! In this exclusive 2-hour video, Ed Cherney mixes the song 'Game on' by The Rides at the legendary The Village Recorder on a Neve 8048.

Game Audio Hour 123

December 13, 2016, 06:06 AM

https://www.aotg.com/game-audio-hour-123/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

So Many Walls - So Many Issues

December 10, 2016, 07:20 AM

https://www.aotg.com/so-many-walls-so-many-issues/

In this video, I discuss the impact on our sound quality from all the room boundary surfaces. Reflections from our walls and unwanted low frequency energy trapped between the wall surfaces, create numerous issues that must have the correct amount, type, and location of treatment applied to it.

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