It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 6, 2016, 01:34 PM
https://www.aotg.com/batch-export-clips-from-fcp-x-to-resolve/
Do you need to Batch Export as individual clips in Final Cut Pro? Limitations in the software won't allow it, but there is a work around. In this episode, Steve will show you a simple way to bump your project to DaVinci Resolve 12, so that you can get the results you need. Subscribe to our channel to receive our free tips and tricks!
January 5, 2016, 05:23 PM
https://www.aotg.com/daws-and-audio-editing-as-fast-as-possible/
Editing audio usually meant cutting and splicing physical tape until the 1970s. How has digital editing opened up a world of new possibilities?
January 5, 2016, 06:52 AM
https://www.aotg.com/game-audio-hour-089/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
December 31, 2015, 10:12 AM
https://www.aotg.com/happy-new-year-from-avid/
From our offices across the globe, thank you for another year of amazing storytelling. Wishing you continued success in the new year to come.
December 29, 2015, 01:41 PM
https://www.aotg.com/jurassic-world-visual-effects/
'Jurassic World' Visual Effects Supervisor Tim Alexander joins Variety’s David Cohen to reveal how Industrial Light & Magic brought the dinosaurs of “Jurassic World” to life using performance capture a technique never used on previous 'Jurassic' films.
December 26, 2015, 09:17 AM
https://www.aotg.com/jurassic-world-vfx-breakdown-dinosaurs-by-ilm/
JURASSIC WORLD VFX Breakdown Dinosaurs by ILM (Industrial Light & Magic).
December 22, 2015, 01:22 PM
https://www.aotg.com/my-life-in-monsters-meet-the-animator-behind-star/
Phil Tippett is the Oscar-winning stop-motion animator and designer behind some of the greatest fantasy creatures and sci-fi set pieces in cinema history. From his humble beginnings as an alien patron in the iconic Cantina sequence from 'Star Wars: A New Hope', to pioneering stop-motion techniques used throughout 'Empire Strikes Back' and 'Return of the Jedi', to seamlessly merging practical animation and CGI in Jurassic Park and beyond.
December 22, 2015, 06:38 AM
https://www.aotg.com/macbreak-studio-ep-341-creating-a-christmas-cinem/
In this episode, Steve demonstrates how to create a Holiday Cinemagraph using a particle preset effect in Motion, then create the final composite using Masks and Blend Modes in Final Cut Pro X.
December 22, 2015, 06:38 AM
https://www.aotg.com/sounds-and-gear-and-holiday-music/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
December 21, 2015, 10:19 AM
https://www.aotg.com/review-of-pro-l-by-fabfilter/
In this video review Dan Cooper takes a look at Pro-L, a brick wall limiter plug-in by FabFilter. Watch the video to hear how it performs and to find out what Dan thinks.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.