It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 5, 2015, 11:50 PM
https://www.aotg.com/background-fundamentals-vfx-supervisors-rob-colem-2/
This term’s Background Fundamentals is focusing on vfx supervision. Check out a free preview from our interview with Animal Logic's Rob Coleman.
August 5, 2015, 08:21 AM
http://www.cgmeetup.net/home/lien-fatal-vfx-breakd...
We used the Kinect camera to film various scenes in SHED. This method allowed us to have forms of stylish basics to work, on which we then applied the look of filamentous tissue. The different tables are illuminated in a game of flooding and directional lights, revealing the important parts of the picture gradually.
August 5, 2015, 08:20 AM
https://www.aotg.com/review-of-uad-akg-bx-20-spring-reverb-plug-in/
Russ takes a look and listen to the new UAD AKG BX 20 Spring Reverb Plug in from Universal Audio. He takes it for a spin on a track and asks are spring reverbs a thing of the past or still useful in modern music making?
August 5, 2015, 08:20 AM
https://www.aotg.com/blenderlounge-review-matalogue/
Matalogue est un Addon de Greg Zaal qui permet de gérer sa scène depuis le node Editor.
August 4, 2015, 04:43 PM
http://cinescopophilia.com/zoom-f8-overview/
With 8-mic preamps/10-track recording, super low-noise preamps, and support for 24-bit/192kHz audio, the F8 captures the highest-quality audio.
August 4, 2015, 12:23 PM
https://www.aotg.com/macbreak-ep-321-batch-exporting-revisited/
Brandon Fisher from fdptraining.com, shows Steve Martin his FCPXporter app for Final Cut Pro X. Using this time-saving app, you can batch export literally hundreds of FCPX projects while you go get a sandwich.
August 4, 2015, 12:23 PM
https://www.aotg.com/a-quick-look-at-the-izotope-rx-final-mix-update-v1/
Today iZotope have released an update to RX Final Mix. V1.01 adds a number of features largely as a result of the feedback from the Pro Tools Expert community after Alan Sallabank reviewed it.
August 4, 2015, 12:22 PM
https://www.aotg.com/review-of-the-focusrite-clarett-8pre/
In this video James takes a look at the new Clarett8 Pre Thunderbolt interface by Focusrite. James records a trio of Guitar, Bass and Drums in a rock style track putting the pre-amps of the Clarett to work with a combination of microphones on drums and guitar and using the instrument DI on the bass track.
August 4, 2015, 08:05 AM
https://www.aotg.com/cinema-4d-r17-top-5-new-features-sneak-peak/
In This Cinema 4D R17 Video, get a sneak peak of my top 5 new features of C4D R17. This includes many 3D animation and motion graphics updates to Cinema 4D R17, including the new Pen and Spline tools, the new color chooser and color picker, the variation shader, Metaball updates, and animation improvements in C4D R17.
August 4, 2015, 08:05 AM
https://www.aotg.com/macbreak-studio-ep-321-batch-exporting-with-fc/
Brandon Fisher from FDPTraining.com shows Steve how to batch export potentially hundreds of projects using a clever little app he created called FCPXporter.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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