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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Game of Thrones VFX - Battle of the Bastards

June 20, 2016, 05:26 AM

https://www.aotg.com/game-of-thrones-vfx-battle-of-the-bastards/

Game of Thrones has won the last four Emmys for outstanding visual effects, and “The Battle of the Bastards” is the show’s biggest vfx episode yet. Vfx producer Steve Kullback and vfx supervisor Joe Bauer tell Variety’s David Cohen about the climax of their most difficult season yet.

How To Become A (Wanted) Film Editor

June 18, 2016, 05:17 AM

https://www.aotg.com/how-to-become-a-wanted-film-editor/

What does it take to master the art of film editing? How to start cutting and how to end up getting paid. I share seven recommendations that may just turn you into a storyteller in demand.

Trixter Showreel 2016

June 17, 2016, 09:48 AM

https://www.aotg.com/trixter-showreel-2016/

New showreel by Trixter featuring their work on AVENGERS: AGE OF ULTRON, IRON MAN 3 and more

ILMxLAB and Magic Leap “Lost Droids” Mixed Rea

June 16, 2016, 09:26 AM

https://www.aotg.com/ilmxlab-and-magic-leap-lost-droids-mixed-rea/

An experiment from ILMxLAB and Magic Leap, shot directly through Magic Leap technology.

AE and Premiere Pro Workflow Tutorial

June 12, 2016, 12:43 PM

https://www.aotg.com/ae-and-premiere-pro-workflow-tutorial/

How do you best work with BOTH Premiere Pro & Adobe After Effects? How do you get files from one program into another to add VFX to your film projects? In this tutorial I will show you how!

5 Techniques on How to Find The Right Frame

June 11, 2016, 05:12 AM

https://www.aotg.com/5-techniques-on-how-to-find-the-right-frame/

Accomplished editors tend to point to instinct and experience when it comes to the exact edit point. Here are 5 tips that may help you get there.

mocha Pro 5 is now a plug-in!

June 7, 2016, 09:18 AM

https://www.aotg.com/mocha-pro-5-is-now-a-plug-in/

mocha Pro's awesome planar tracking and vfx tools can now be launched as a plug-in from within your favorite editing hosts.

DEADPOOL: VFX Breakdown by Rodeo FX

June 7, 2016, 05:18 AM

https://www.aotg.com/deadpool-vfx-breakdown-by-rodeo-fx/

Nice VFX Breakdown by Rodeo FX about their work on DEADPOOL...

Game Audio Hour 105

June 7, 2016, 05:18 AM

https://www.aotg.com/game-audio-hour-105/

A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.

London Has Fallen VFX Breakdown

June 5, 2016, 06:54 AM

https://www.aotg.com/london-has-fallen-vfx-breakdown-2/

Senior Visual Effects Supervisor Sean Farrow, and Visual Effects Producer Anna V. James, led Worldwide FX’s team completing more than 400 shots for this movie. Worldwide FX’s was the lead VFX house on “London Has Fallen” and our main areas of work included a number of full CG shots and various set extensions, DMPs and environment work in order to recreate key locations in London such as Saint Paul’s Cathedral, Chelsea Bridge and Buckingham Palace.

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